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* Remove mapgen_air alias (#935)0gb.us2013-10-05
* Pass VERSION_EXTRA to GenerateVersion.cmakeKahrl2013-09-29
* Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam2013-09-28
* Add --version optionKahrl2013-09-28
* Show git hash in version string at top left corner of windowKahrl2013-09-28
* Lower the default max_users from 100 to 15ShadowNinja2013-09-28
* Add curl, freetype and luaJIT to CMAKE_BUILD_INFOPilzAdam2013-09-28
* Re-fix hud_change stat argument retrievalkwolekr2013-09-26
* Fix compiling issue of MSVCBlockMen2013-09-23
* Add option to scale image to percentage valuesBlockMen2013-09-20
* Fix null dereference in weather update functionsproller2013-09-18
* Fix some warnings and other minor detailskwolekr2013-09-16
* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-16
* Use cached "weather" settingproller2013-09-17
* Fog depend on humidityproller2013-09-17
* Add configurable PRAGMA synchronous =proller2013-09-17
* Always use builtin JThread librarykwolekr2013-09-15
* Change mainmenu texture handling + small misc changesKahrl2013-09-11
* Fix hotbar padding at bottomBlockMen2013-09-10
* Add offset to automatic_face_movement_dirPilzAdam2013-09-10
* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-10
* Add Settings interface for LuaPilzAdam2013-09-10
* Handle --migrate even when compiled without leveldb supportKahrl2013-09-10
* Remove assert warning in leveldb wonderlandKahrl2013-09-10
* Fix loading leveldb worldsKahrl2013-09-10
* Fix broken build due to missing mapsector.h includeKahrl2013-09-10
* Add license headers and remove useless includesKahrl2013-09-10
* Use system-wide LevelDB instead of bundled oneSfan52013-09-09
* Make --migrate update world.mt tooSfan52013-09-09
* Add note about --migrate only working with minetestserver or --serverSfan52013-09-09
* Fix 'Unknown map backend' error when using Configure menu right after creatin...Sfan52013-09-09
* Use STL containers instead of irr::core::listSfan52013-09-09
* Add message that LevelDB is not supported on WindowsSfan52013-09-09
* Make it compileSfan52013-09-09
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
* Add fallback font support for some languages.Ilya Zhuravlev2013-09-08
* Add minetest.get_gametime() API function, that returns the number of seconds ...Novatux2013-09-08
* Standardized method of getting node info in dungeon mapgen.0gb.us2013-09-06
* Fix selectionbox not honoring anaglyph mode 3d distortionsapier2013-09-05
* Fix crash on lua exceptionsapier2013-09-05
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
* Fix remnants of s32 enable_shadersKahrl2013-09-04
* Fix enable_fog = false not having any effect when shaders are enabledKahrl2013-09-03
* Server::ProcessData(): call getBanName once instead of twice (#639)Ilya2013-09-03
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02
* Use wstring for vertlabelsPilzAdam2013-08-31
* Fix bug in pathfinder causing endless loop in some situationssapier2013-08-31
* Normalized heat and adjusted humidityproller2013-08-30
* Add support for using textures in hotbarBlockMen2013-08-25
* Fix aliases not working in shapeless crafting recipesKahrl2013-08-25