| Commit message (Expand) | Author | Age |
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* | Fix map delete on windows (concatenate paths correctly with / or \ depending ... | Perttu Ahola | 2011-10-16 |
* | Use the logger; also, default to not showing much crap in console. Use --info... | Perttu Ahola | 2011-10-16 |
* | Initially add small and tight logging facility | Perttu Ahola | 2011-10-16 |
* | Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se... | Perttu Ahola | 2011-10-16 |
* | Replace M_PI with PI | Perttu Ahola | 2011-10-16 |
* | Fix some "Conditional jump or move depends on uninitialised value(s)" valgrin... | Perttu Ahola | 2011-10-15 |
* | Resource file handling for exe icon for MinGW | Perttu Ahola | 2011-10-15 |
* | Make view bobbing amount configurable | Perttu Ahola | 2011-10-15 |
* | Make dungeon masters though and make oerkkis disappear when they get to you (... | Perttu Ahola | 2011-10-15 |
* | strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;... | Perttu Ahola | 2011-10-15 |
* | Handle death and respawn better | Perttu Ahola | 2011-10-15 |
* | Improve mobv2 | Perttu Ahola | 2011-10-15 |
* | mobv2 | Perttu Ahola | 2011-10-15 |
* | Lock mutex when accessing m_env in Server::~Server | Perttu Ahola | 2011-10-14 |
* | In CMake scripts: New version number, fix MSVC stuff | Perttu Ahola | 2011-10-14 |
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
* | Saner block modification flag operation for not saving everything always | Perttu Ahola | 2011-10-12 |
* | Merge remote-tracking branch 'marktraceur/master' | Perttu Ahola | 2011-09-26 |
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| * | Fixed merge issues with saplings, ready to pull now! | Mark Holmquist | 2011-09-23 |
| * | Fixed saplings growing into trees (thanks so much, Kahrl!) | Mark Holmquist | 2011-09-23 |
| * | Adding (most) of the sapling functionality. It has yet to work, since MEET_OT... | Mark Holmquist | 2011-09-23 |
* | | Rotate wielded tool the right way and modify axe graphics accordingly | Perttu Ahola | 2011-09-26 |
* | | Merge branch 'view_bobbing_and_vielded_tool' | Perttu Ahola | 2011-09-26 |
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| * | | Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded t... | Perttu Ahola | 2011-09-26 |
| * | | Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and... | Kahrl | 2011-09-21 |
| * | | reduce view bobbing slightly | Kahrl | 2011-09-21 |
| * | | Create a separate scene manager for the wielded tool. This fixes the glitchyn... | Kahrl | 2011-09-21 |
| * | | fix a numerical problem, but tool is still jittery | Kahrl | 2011-09-20 |
| * | | Fix jittery view bobbing at large map coordinates again. Wielded tool still h... | Kahrl | 2011-09-20 |
| * | | Digging animation | Kahrl | 2011-09-20 |
| * | | fix some normals | Kahrl | 2011-09-19 |
| * | | Wielded tool updates, leaves and glass work now | Kahrl | 2011-09-19 |
| * | | Convert any inventory item into a mesh, bring back InventoryItem::getImageRay... | Kahrl | 2011-09-19 |
| * | | Added sprite extruder | Kahrl | 2011-09-19 |
| * | | trying some view bobbing changes | Kahrl | 2011-09-18 |
| * | | Oops, up vector is needed. | Kahrl | 2011-09-18 |
| * | | This looks more like MC view bobbing, but still not even close | Kahrl | 2011-09-18 |
| * | | Revert some changes that could lead to slower map transfer and increaed netwo... | Kahrl | 2011-09-16 |
| * | | Made wielded tool move slightly (and smoothly) during view bobbing. Making th... | Kahrl | 2011-09-15 |
| * | | View bobbing is slower in the water. | Kahrl | 2011-09-15 |
| * | | inventory displays tool breakage bar again | Kahrl | 2011-09-08 |
| * | | trying something else... also replaced M_PI by PI everywhere | Kahrl | 2011-09-08 |
| * | | attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ... | Kahrl | 2011-09-08 |
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| | * | | Display which tool the player is holding | JacobF | 2011-09-07 |
| * | | | minor view bobbing improvements | Kahrl | 2011-09-08 |
| * | | | make it slightly less annoying :o) | Kahrl | 2011-09-08 |
| * | | | Implemented view bobbing (testing simple lemniscate shape) | Kahrl | 2011-09-08 |
| * | | | Commented out debug statements again | Kahrl | 2011-09-08 |
| * | | | Collected and moved existing camera infrastructure from game.cpp to camera.cp... | Kahrl | 2011-09-08 |
| * | | | Removed unused camera_position and camera_direction fields from Client. Moved... | Kahrl | 2011-09-07 |