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* Probably fixed the single-MapBlock generator using 1 block lower water height...Perttu Ahola2011-06-16
* Added an experimental "far view" thing. Doesn't work exactly like it should a...Perttu Ahola2011-06-07
* ...and the map part of thatPerttu Ahola2011-06-05
* made server to send map seed for testingPerttu Ahola2011-06-05
* updated comment in main.cppPerttu Ahola2011-06-05
* tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola2011-06-05
* Messed around with genmap.py. Now supports format version 17.Perttu Ahola2011-06-05
* documentation update (mapformat.txt mainly)Perttu Ahola2011-06-04
* removed a debug print that would flood a lot in some kind of a timeoutPerttu Ahola2011-06-02
* In a globally installed build, debug.txt is now placed in userdata directory....Perttu Ahola2011-06-02
* added -Wno-unused-but-set-variable to debug buildPerttu Ahola2011-06-02
* Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind o...Perttu Ahola2011-06-02
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| * Slightly better texture coordinates for fencesCiaran Gultnieks2011-05-31
| * Ability to set texture coordinates on a generated cuboid (for fences)Ciaran Gultnieks2011-05-30
* | 0.2.20110602_0Perttu Ahola2011-06-02
* | Fixed the password crash on WindowsPerttu Ahola2011-06-02
* | Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil...Perttu Ahola2011-05-31
* | Updated licenses of CiaranG's contributions to be in line with the new contri...celeron552011-05-31
* | forgot to add profiler to servermain.cppPerttu Ahola2011-05-31
* | auth stuff is now saved only when modifiedPerttu Ahola2011-05-31
* | removed some debug printsPerttu Ahola2011-05-31
* | Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
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* hopefully fixed the privilege problemsPerttu Ahola2011-05-29
* updated commentsPerttu Ahola2011-05-29
* tuned grass growth ratePerttu Ahola2011-05-29
* invert_mouse config optionPerttu Ahola2011-05-29
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
* A very poor (but better than nothing) inventory icon for fencesCiaran Gultnieks2011-05-24
* when pause menu is activated, move mouse cursor on top of the disconnect butt...Perttu Ahola2011-05-24
* Merged CiaranG's fence and fixed two thingsPerttu Ahola2011-05-24
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| * Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks2011-05-24
| * Added 'shout' player privilegeCiaran Gultnieks2011-05-23
| * Allow default privileges for new players to be set in the server configCiaran Gultnieks2011-05-22
* | a work-in-progress map modified callback interface (committing because i want...Perttu Ahola2011-05-24
* | Added a check that avoids server crash (unhandled exception) when map generat...Perttu Ahola2011-05-24
* | merged password change menuPerttu Ahola2011-05-23
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| * Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
* | Some work-in-progress stuff and many comment updatesPerttu Ahola2011-05-22
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* mud placed in sunlight no longer instantly turns to grass; also tuned transfo...Perttu Ahola2011-05-22
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
* Fixed a small memory leak in ServerEnvironment and cleaned the code a bitPerttu Ahola2011-05-21
* fixed a small memory leak in game.cppPerttu Ahola2011-05-21
* fixed a small memory leak in mapnode.cppPerttu Ahola2011-05-21
* added a delay to menu loopPerttu Ahola2011-05-21
* Cleaned networking code a bit (had this one on the to-do list for like 4 mont...Perttu Ahola2011-05-21
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-21
* Merge: New map directory structure and player passwordsPerttu Ahola2011-05-21
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| * Passwords - a few corrections to the previous commitCiaran Gultnieks2011-05-20
| * Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
| * Don't say 'Creating server and client' if the server is remote, so not being ...Ciaran Gultnieks2011-05-19