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Commit message (
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Author
Age
*
sneaking bug fixing
Perttu Ahola
2011-02-14
*
cube inventory texture rendering thing (not good yet)
Perttu Ahola
2011-02-14
*
New way of determining the outcome of digging
Perttu Ahola
2011-02-14
*
disabled jumping in sneak mode if far away from the edge because it can drop ...
Perttu Ahola
2011-02-14
*
fixed bug in sneaking
Perttu Ahola
2011-02-14
*
players to not be saved when map saving is disabled (due to some error)
Perttu Ahola
2011-02-14
*
added sneaking/crouching and changelog
Perttu Ahola
2011-02-14
*
tuned fog distance a bit
Perttu Ahola
2011-02-13
*
mapgen parameter tweaking
Perttu Ahola
2011-02-13
*
changed sky color and made new style leaves a bit more bright
Perttu Ahola
2011-02-13
*
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
Perttu Ahola
2011-02-12
*
Use random-generated fallback textures when real textures are not found
Perttu Ahola
2011-02-12
*
some fixes to make compiling on some bsd easier
Perttu Ahola
2011-02-11
*
tiny fix
Perttu Ahola
2011-02-11
*
pauseMenu text change
Perttu Ahola
2011-02-11
*
disabled work wrap to show every line of chat in any case
Perttu Ahola
2011-02-11
*
more stuff...
Perttu Ahola
2011-02-11
*
now it works nicely
Perttu Ahola
2011-02-11
*
fully working i guess
Perttu Ahola
2011-02-11
*
new texture stuff quite working
Perttu Ahola
2011-02-11
*
fixes toward mingw compatibility
Perttu Ahola
2011-02-10
*
some texture stuff
Perttu Ahola
2011-02-10
*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
*
uh... accidentally left directX as the default in main.cpp
Perttu Ahola
2011-02-08
*
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...
Perttu Ahola
2011-02-08
*
made it to work with my windows compiler
Perttu Ahola
2011-02-08
*
bug-fixin'
Perttu Ahola
2011-02-08
*
mapgen tweaking
Perttu Ahola
2011-02-06
*
added noise.*
Perttu Ahola
2011-02-05
*
mapgen stuff
Perttu Ahola
2011-02-05
*
added sand to map generator
Perttu Ahola
2011-02-04
*
nicer looking water
Perttu Ahola
2011-02-04
*
all kinds of tweaking and fixing
Perttu Ahola
2011-02-04
*
water drawing glitch fix
Perttu Ahola
2011-02-04
*
a little backwards compatibility with coal
Perttu Ahola
2011-02-03
*
added temporary backwards compatibility to player inventory
Perttu Ahola
2011-02-03
*
some generation-time mud flow tweaking
Perttu Ahola
2011-02-03
*
some tweaking
Perttu Ahola
2011-02-02
*
more tweaking
Perttu Ahola
2011-02-02
*
Map generator tweaking. Still doesn't resume from save properly.
Perttu Ahola
2011-02-01
*
end-of-day.
Perttu Ahola
2011-02-01
*
tweaking mapgenv2 settings for maximum awesomeness.
Perttu Ahola
2011-02-01
*
one line of cleaning server code
Perttu Ahola
2011-02-01
*
changed default minimum viewing range to a bit lower
Perttu Ahola
2011-02-01
*
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
*
Commented out some debug output of class Settings
Perttu Ahola
2011-01-29
*
Fixed MBOItem inventory images
Perttu Ahola
2011-01-29
*
Commented out some debug output about saving players on server.
Perttu Ahola
2011-01-29
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