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* Don't crash in "unexpected multibyte character"; just print it in log. Github...Perttu Ahola2012-09-01
* Use proper alpha blit in some more texture modifiersPerttu Ahola2012-08-31
* Properly initialize baseimg for texture modifier [combine:WxH:X,Y=filename:X,...Perttu Ahola2012-08-31
* Fix black display inside opaque waterMatthew I2012-08-31
* Move chat commands to Lua and remove servercommand.{cpp,h}Matthew I2012-08-12
* Add ban management routines to Lua APIMatthew I2012-08-12
* Extend Lua API in order to implement chat commandsMatthew I2012-08-12
* Remove trailing comma after player list in server status stringMatthew I2012-08-12
* Allow digging of unknown nodesMatthew I2012-08-12
* Fix wrong amount of nodes being dropped from inventoryPerttu Ahola2012-08-12
* fix node timers so on_timer gets the correct positiondarkrose2012-08-12
* Remove unwanted ! from ifs in inventory record-for-rollback codePerttu Ahola2012-08-12
* Fix inventory segfault when rollback recording is disabledPerttu Ahola2012-07-28
* Add enable_rollback_recording setting, defaulting to falsePerttu Ahola2012-07-28
* Handle max<min in LuaPseudoRandom::l_next()Perttu Ahola2012-07-27
* Tweak rollback and liquidsPerttu Ahola2012-07-27
* Tweak rollback stuffPerttu Ahola2012-07-27
* Increase automatic suspect guess timeframePerttu Ahola2012-07-27
* ABM and liquid overload skipPerttu Ahola2012-07-27
* Fix server build (a missing header)Perttu Ahola2012-07-27
* Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola2012-07-27
* Don't track liquids for rollback because of too much logPerttu Ahola2012-07-27
* Properly rollback chat command triggered thingsPerttu Ahola2012-07-27
* Experimental-ish rollback functionalityPerttu Ahola2012-07-27
* Working group-shapeless and multigroup recipesPerttu Ahola2012-07-26
* Restore focus to formspec menu when pressing a buttonPerttu Ahola2012-07-25
* Add special return value -1 to inventry callbacksPerttu Ahola2012-07-25
* Improve formspec positioningPerttu Ahola2012-07-25
* Improve inventory callbacks a bitPerttu Ahola2012-07-25
* Remove special handling of creative modePerttu Ahola2012-07-25
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-25
* Detached inventoriesPerttu Ahola2012-07-24
* darkrose should work at a nuclear power plant.Perttu Ahola2012-07-24
* Improve node timer format (map format version 25) and update mapformat.txtPerttu Ahola2012-07-24
* Fix building on top of (pointable && buildable_to) nodesPerttu Ahola2012-07-23
* Improve build configuration optionsPerttu Ahola2012-07-23
* Fix map deserialization and remove old serialization codePerttu Ahola2012-07-23
* Increase node id/param0 to 16 bits, leaving param2 always with 8 bitsdarkrose2012-07-23
* Implement node timersdarkrose2012-07-23
* Fix terrible grammar in comment!Perttu Ahola2012-07-22
* Fix compressZlib()Perttu Ahola2012-07-22
* Test zlib wrapper's handling of large dataPerttu Ahola2012-07-22
* Tweak test.c overally a bitPerttu Ahola2012-07-22
* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-22
* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-22
* Implement formspecdarkrose2012-07-22
* Add minetest.get_modnames() to Lua APIMatthew I2012-07-22
* Fix signedness warning in base64.cppAndreas Zwinkau2012-07-21
* Fix wctomb useAndreas Zwinkau2012-07-21
* Remove mbtowc warningsAndreas Zwinkau2012-07-21