| Commit message (Expand) | Author | Age |
* | Make players be again visible from a long distance | Perttu Ahola | 2011-12-02 |
* | Remove stuff made obsolete by making players more ActiveObject-like and raise... | Perttu Ahola | 2011-12-01 |
* | Players are more like objects + related stuff | Perttu Ahola | 2011-12-01 |
* | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 |
* | Fix non-fancy leaves not making faces with water | Perttu Ahola | 2011-12-01 |
* | Make non-fancy leaf texture to go in texture atlas too | Perttu Ahola | 2011-12-01 |
* | Add ServerActiveObject::removingFromEnvironment() | Perttu Ahola | 2011-12-01 |
* | Remove +"^[forcesingle" from ContentFeatures::setInventoryTexture, because 1)... | Perttu Ahola | 2011-12-01 |
* | Fix getTextureRaw to always return an image that is not in the texture atlas ... | Perttu Ahola | 2011-12-01 |
* | Fix loading of legacy MaterialItems (was loaded as a quite random type) | Perttu Ahola | 2011-12-01 |
* | Fix texture atlas not being created correctly | Perttu Ahola | 2011-12-01 |
* | Fix processing of the default_password setting. It is now actually used as th... | Kahrl | 2011-12-01 |
* | Make camera.cpp Irrlicht 1.8-compatible by calling ITexture::lock differently... | Kahrl | 2011-12-01 |
* | Enable simple drag and drop in inventory | Perttu Ahola | 2011-12-01 |
* | Inventory move-to-slot hilighting | Perttu Ahola | 2011-12-01 |
* | Fix conditional bug in inventory | Giuseppe Bilotta | 2011-12-01 |
* | Fix structs being declared as classes | Giuseppe Bilotta | 2011-12-01 |
* | Fix deadlock if MeshUpdateThread asks new textures while it is being stopped ... | Perttu Ahola | 2011-12-01 |
* | Move NodeMetadata prototype containers to content_nodemeta.cpp to fix them no... | Perttu Ahola | 2011-12-01 |
* | Do not assert if count becomes larger than getStackMax() in InventoryItem::ad... | Perttu Ahola | 2011-12-01 |
* | Load count 0 in itemstring as 1 | Perttu Ahola | 2011-12-01 |
* | ObjectRef:get_player_name, ObjectRef:inventory_set_list, ObjectRef:inventory_... | Perttu Ahola | 2011-11-30 |
* | Add ObjectRef:punch and ObjectRef:right_click to Lua API | Perttu Ahola | 2011-11-30 |
* | Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make ge... | Perttu Ahola | 2011-11-30 |
* | Reworked the inventory move handling code, hopefully fixed more problems than... | Perttu Ahola | 2011-11-30 |
* | Fix player getting reset to 0,0 at connect if being far from 0,0 | Perttu Ahola | 2011-11-30 |
* | Modify builtin ABMs to have lower interval and higher trigger non-chance | Perttu Ahola | 2011-11-29 |
* | Proper player inventory and hp modification tracking and sending accordingly | Perttu Ahola | 2011-11-29 |
* | Tune main menu a bit and show version number in there | Perttu Ahola | 2011-11-29 |
* | Better version match fail messages from server | Perttu Ahola | 2011-11-29 |
* | Create the necessary API for /giveme and /give and implement those commands; ... | Perttu Ahola | 2011-11-29 |
* | Handle items with m_count==0 sanely when placing | Perttu Ahola | 2011-11-29 |
* | Print debug stacks to infostream rather than errorstream when placing CONTENT... | Perttu Ahola | 2011-11-29 |
* | Do not install the static lua library file | Perttu Ahola | 2011-11-29 |
* | Remove content_inventory.{h,cpp} | Perttu Ahola | 2011-11-29 |
* | Quick fix to a bug that makes it possible to raise water levels everywhere wi... | Perttu Ahola | 2011-11-29 |
* | Add missing files for a previous commit | Perttu Ahola | 2011-11-29 |
* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |
* | Fix active_object_count and active_object_count_wider not getting updated bet... | Perttu Ahola | 2011-11-29 |
* | Add NULL terminations to EnumString definitions | Perttu Ahola | 2011-11-29 |
* | Some MSVC fixes | Perttu Ahola | 2011-11-29 |
* | Fix CMake install data path | Perttu Ahola | 2011-11-29 |
* | Silly MSVC doesn't know how to handle type conversions for parameters of pow(... | Perttu Ahola | 2011-11-29 |
* | Update installation in CMakeLists.txt | Perttu Ahola | 2011-11-29 |
* | Rename menu background to menubg.png, move unknown_block.png and unknown_obje... | Perttu Ahola | 2011-11-29 |
* | GenericNodeMetadata and an example furnace | Perttu Ahola | 2011-11-29 |
* | Fix stuff in inventory.{cpp,h} | Perttu Ahola | 2011-11-29 |
* | Comment out debug output in ServerEnvironment::activateBlock | Perttu Ahola | 2011-11-29 |
* | Handle ActiveBlockModifier intervals properly, down to 1s | Perttu Ahola | 2011-11-29 |
* | Initial NodeMetaRef stuff | Perttu Ahola | 2011-11-29 |