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Author
Age
...
*
Fix use of unitialized variables in mouse button handling
Craig Robbins
2014-10-08
*
Add in-game key change menu
Mushiden
2014-10-07
*
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
*
Add [colorize modifier
BlockMen
2014-10-05
*
Fix special tile backspace culling
kwolekr
2014-10-03
*
Bugfix: dont highlight (0,0,0) when theres no node pointed.
RealBadAngel
2014-10-03
*
Fix broken plantlike drawtype.
RealBadAngel
2014-10-03
*
Fix misc. style issues
kwolekr
2014-10-03
*
Clean up nodedef.cpp
kwolekr
2014-10-03
*
Add optional framed glasslike drawtype
BlockMen
2014-10-02
*
Make players check inventory modification properly
ShadowNinja
2014-10-01
*
Only set player dirty flag if values change
ShadowNinja
2014-10-01
*
Simplify player modification checks
ShadowNinja
2014-10-01
*
Fix android build using hardcoded path for data instead of using the one fetc...
sapier
2014-10-01
*
Standardize tooltip row detection
BlockMen
2014-09-28
*
Fix multilined description in tooltips (fixes #1688)
BlockMen
2014-09-28
*
Fix totally messed up 3d modes interlaced/topbottom/sidebyside
sapier
2014-09-25
*
Fix chat lines not word wrapped correct
sapier
2014-09-25
*
Fix command line parsing
Kahrl
2014-09-22
*
Fix build with redis
ShadowNinja
2014-09-21
*
Add firelike drawtype
TriBlade9
2014-09-21
*
Fix GCC reorder warning
ShadowNinja
2014-09-21
*
Add inventory right click drag and drop
sruz25
2014-09-21
*
Fix locking bugs and make inventory deserialization errors more specific
ShadowNinja
2014-09-21
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
*
Fix Settings locking
ShadowNinja
2014-09-21
*
Use const references for Settings methods
ShadowNinja
2014-09-21
*
Make getters of the Settings class const
Craig Robbins
2014-09-21
*
Allow taking screenshots of formspecs and move message to chat
BlockMen
2014-09-21
*
Add compression API
ShadowNinja
2014-09-20
*
Make config compatible with C++11
donat_b
2014-09-20
*
Use configured bind_address for HTTPFetch
ShadowNinja
2014-09-18
*
Reduce indentation of HTTPFetchOngoing
ShadowNinja
2014-09-18
*
Added configurable selectionbox width. Min width = 1, Max = 5
TriBlade9
2014-09-19
*
Bugfix: don't highlight air nodes.
RealBadAngel
2014-09-18
*
Node highlighting.
RealBadAngel
2014-09-17
*
Fix typo in comment in chat.cpp
Kahrl
2014-09-14
*
Simplify and optimize schematic replacements
ShadowNinja
2014-09-11
*
Log unhandled exceptions in connectionthreads to errorstream
sapier
2014-09-06
*
Fix access to invalid data on reception of packet with size 0
sapier
2014-09-06
*
Change screenshot colorformat properly
BlockMen
2014-09-03
*
Don't save alpha channel in screenshots (fixes #1451)
BlockMen
2014-09-03
*
Add LuaVoxelManip methods: get_node_at() and set_node_at()
kwolekr
2014-09-01
*
Update Mapgen VoxelManipulator on buffer invalidation
kwolekr
2014-09-01
*
Save previously generated blocks on Mapgen blitback
kwolekr
2014-09-01
*
Fix only one texture being updated on window resize breaking sidebyside and t...
sapier
2014-08-29
*
Fix interlaced 3d mode second image being flipped on compiling against irrlic...
sapier
2014-08-29
*
Allow use all 6 faces for special tiles.
RealBadAngel
2014-08-25
*
Add lua exception handling test code
sapier
2014-08-23
*
Fix LuaJIT exception wrapper
Kahrl
2014-08-23
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