| Commit message (Collapse) | Author | Age |
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inconsistent
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Use/add stone_surface_max_y to speed-optimise/guide dungeon generation
MgV7: Don't let mountain terrain chop dungeons at mapchunk borders
Make mountain terrain update stone_surface_max_y for caves in mountains
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.conf
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Also rewrite mapgen registration for static initialization
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Add minetest.get_mapgen_params()
Deprecate minetest.register_on_mapgen_init()
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under CC BY 3.0
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set_metadata
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Also set default height_min/height_max to -31000 and 31000,
respectively, for ore and biomes
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node. Add water top depth and shore height parameters. Remove water dust node
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If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting
Additionally, liquid_loop_max now defaults to 100000
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
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fixes #1989
move the plant to the bottom of its node properly, without affecting its scale. See isue #1989
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consumed
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