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* Update set_mapgen_params and set_gen_notify Lua API to use new flag formatkwolekr2014-03-08
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* Stop wasting time in abm - performance improvementCiaran Gultnieks2014-03-06
| | | | | | Unless I'm mistaken, the chunk of code I'm moving there is potentially executed hundreds of times inside the loop to get the exact same result every time
* Replace pause and message menu by formspec onessapier2014-03-05
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* Fix rendering glitches when far from the center of the mapNovatux2014-03-04
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* Improved win32 file version informationsapier2014-03-02
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* Fix for unloaded but active block problemCiaran Gultnieks2014-03-02
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* Remove "Server -!- " prefix from player messagesShadowNinja2014-02-27
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* Fix MSVC buildBlockMen2014-02-26
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* Fix test for broken LuaJIT versions, solves #1152Sfan52014-02-23
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* Fix g_settings not being includedSfan52014-02-16
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* Fix broken cross-compilingSfan52014-02-16
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* Schematic: Add force_placement parameter to minetest.place_structure APIkwolekr2014-02-15
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* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
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* Accept any error response code for missing index.mthKahrl2014-02-15
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* Add check to avoid usage of broken LuaJIT < 2.0.0beta8sapier2014-02-13
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* Fix possible missing unlock of env_locksapier2014-02-12
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* ServerEnvironment: Remove direct dependency on EmergeManagerkwolekr2014-02-09
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* Define strlcpy on platforms that do not have itkwolekr2014-02-09
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* Add capability to read table flag fields from Lua APIkwolekr2014-02-09
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* Tune block emerge and sending parameters to more aggressive valueskwolekr2014-02-08
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* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
| | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
* Remove lots of dead codesapier2014-02-07
| | | | | Add check for datatype overflows use native datatype indices instead of fixed 16bit/32bit ones
* Fix invalid check for fread error on extracting zipsapier2014-02-07
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* Fix memory leak in database migrationSelat2014-02-07
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* Add missing headerBlockMen2014-02-06
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* Add the option to bind to a specific addressShadowNinja2014-02-05
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* Remove blank default values for emergequeue_limit_* settingskwolekr2014-02-05
| | | | | Add checks for invalid user input for important settings Rename Settings::tryGet* to Settings::get*NoEx for consistency
* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-05
| | | | This reverts commit 3f376a092e1c16429fb52f24736e9da98aff4cd5.
* Fix another heap-use-after-free in pause menu.Ilya Zhuravlev2014-02-04
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* Fix unexpected preprocessor directive in gettext.cppIlya Zhuravlev2014-02-04
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* Fix settings to honor numeric conversion errorssapier2014-02-04
| | | | Rename try* non exceptioning functions to *NoEx
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-03
| | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
* Settings: Add no-exception variants of each get methodkwolekr2014-02-03
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* Fix crash when a error occurs in a globalstep callbackShadowNinja2014-02-03
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* Add minetest.kick_player(name, reason)sapier2014-02-03
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* Remove noisy error messages, prepend "pathfinder: " to pathfinder messagessapier2014-02-03
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* Add missing "-" to list of allowed chars in media filenamessapier2014-02-02
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* Add additional check to avoid broadcasting private messages in error conditionssapier2014-02-02
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* Add player:override_day_night_ratio() for arbitrarily controlling sunlight ↵Perttu Ahola2014-02-01
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* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-01
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* Add propper client initializationsapier2014-01-31
| | | | | | | | | | | | | -add client states to avoid server sending data to uninitialized clients -don't show uninitialized clients to other players -propper client disconnect handling Minor comment fixes in server Minor bugfixes in connection -improved peer id calculation -honor NDEBUG flag -improved disconnect handling -increased initial send window Remove some dead code
* New HUD element - waypoint.RealBadAngel2014-01-26
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* Fix bug only half of unreliable queue handled per step in worst casesapier2014-01-26
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* Fix use of previously deallocated EmergeManagerkwolekr2014-01-26
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* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
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* Include system info in the HTTP user agent on WindowsSfan52014-01-23
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* Connection: Stop processing malformed packet when encounteredkwolekr2014-01-21
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* Fix curl dll not getting installed when sound is disabledSfan52014-01-21
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* LuaVoxelManip: Add get_param2_data and set_param2_datakwolekr2014-01-19
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* Schematic: Read slice probability table from schematic descriptorskwolekr2014-01-19
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