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* continued.Perttu Ahola2011-01-08
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* Fixed (maybe) segfault if font is not foundPerttu Ahola2011-01-08
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* more linker parametersPerttu Ahola2011-01-08
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* Fixed some missing linking to librariesPerttu Ahola2011-01-08
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* doc updates; CMake works reasonably well now.Perttu Ahola2011-01-08
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* forgot config.h.inPerttu Ahola2011-01-08
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* CMake stuff works now on linux and windows... and should be possible to make ↵Perttu Ahola2011-01-08
| | | | to work on OS X.
* Made dungeons a bit rarerPerttu Ahola2011-01-08
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* CMake working on Linux (not on windows)Perttu Ahola2011-01-08
| | | | | --HG-- rename : Makefile => Makefile.bak
* Fixed dedicated server buildPerttu Ahola2011-01-07
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* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
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* removing unused code and commentsPerttu Ahola2011-01-07
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* updated main.cpp TODO commentsPerttu Ahola2011-01-07
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* removed Client::isFetchingBlocksPerttu Ahola2011-01-07
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* removed boost support from filesys.cpp; default to posixPerttu Ahola2011-01-07
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* possibly fixed broken crack textures on some machinesPerttu Ahola2010-12-29
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* tuned expired mesh updating while drawing a bitPerttu Ahola2010-12-29
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* A bit longer day and a bit shorter night. Client-side.Perttu Ahola2010-12-29
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* oops, forgot some test code inPerttu Ahola2010-12-27
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* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-27
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* better grass generation (integration to sunlight propagation algorithms)Perttu Ahola2010-12-26
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* working goodPerttu Ahola2010-12-26
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* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-26
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* new viewing range updater algorithmPerttu Ahola2010-12-26
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* main.cpp before viewing range stuff redoingPerttu Ahola2010-12-25
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* some... stuff. dunno. 8-)Perttu Ahola2010-12-25
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* better cavesPerttu Ahola2010-12-25
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* tinkering aroundPerttu Ahola2010-12-25
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* missing filesPerttu Ahola2010-12-25
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* more tinkering aroundPerttu Ahola2010-12-25
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* some tinkering aroundPerttu Ahola2010-12-25
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* slight map generation bugsPerttu Ahola2010-12-25
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* builds on both platformsPerttu Ahola2010-12-25
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* minecraft-like craftingPerttu Ahola2010-12-25
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* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
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* ProgressBarTextureModPerttu Ahola2010-12-24
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* small segfault bug fixPerttu Ahola2010-12-24
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* base stuff for item->object conversionPerttu Ahola2010-12-24
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* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-23
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* little tinkeringPerttu Ahola2010-12-23
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* work-in-progress gui system updating + some settings system updatingPerttu Ahola2010-12-23
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* redoing gui stuffPerttu Ahola2010-12-23
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* fixed crack animation timing in clientPerttu Ahola2010-12-23
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* a mutex added to TempMods which hopefully fixes rare segfaults on clientPerttu Ahola2010-12-23
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* changed default time speedPerttu Ahola2010-12-22
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* added fog to playersPerttu Ahola2010-12-22
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* fixed crafting bugPerttu Ahola2010-12-22
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* server starting on port 0 on invalid settingsPerttu Ahola2010-12-22
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* crafting system!Perttu Ahola2010-12-22
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* just savin'Perttu Ahola2010-12-22
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