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* end-of-day.Perttu Ahola2011-02-01
* tweaking mapgenv2 settings for maximum awesomeness.Perttu Ahola2011-02-01
* one line of cleaning server codePerttu Ahola2011-02-01
* changed default minimum viewing range to a bit lowerPerttu Ahola2011-02-01
* This map generator is starting to look pretty good now... also, disabled load...Perttu Ahola2011-02-01
* partly working chunk-based map generator (doesn't save properly, spawn is pre...Perttu Ahola2011-02-01
* map generation framework under development... not quite operational at this p...Perttu Ahola2011-01-30
* Commented out some debug output of class SettingsPerttu Ahola2011-01-29
* Fixed MBOItem inventory imagesPerttu Ahola2011-01-29
* Commented out some debug output about saving players on server.Perttu Ahola2011-01-29
* server builds now!Perttu Ahola2011-01-28
* server might build nowPerttu Ahola2011-01-28
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
* backing up some stuffPerttu Ahola2011-01-26
* commentsPerttu Ahola2011-01-26
* should work nowPerttu Ahola2011-01-26
* Little fixesPerttu Ahola2011-01-26
* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-26
* Map deletion buttonPerttu Ahola2011-01-26
* removed alternative name "pressure" from param2Perttu Ahola2011-01-25
* Tweaking aroundPerttu Ahola2011-01-25
* Fixed a bug of server not reloading unloaded blocks when player builds or dig...Perttu Ahola2011-01-25
* Faster lighting at map generation timePerttu Ahola2011-01-24
* forgot old water unit testsPerttu Ahola2011-01-24
* commented out old water stuffPerttu Ahola2011-01-24
* Mainly some texture tweakingPerttu Ahola2011-01-24
* small fixes here and therePerttu Ahola2011-01-24
* todo-list updatePerttu Ahola2011-01-23
* OMG! Main Menu!Perttu Ahola2011-01-23
* Documentation updates.Perttu Ahola2011-01-21
* made old build system to work too. the cmake one doesn't make working binarie...Perttu Ahola2011-01-18
* now it works!Perttu Ahola2011-01-18
* tinkeringPerttu Ahola2011-01-18
* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-18
* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-18
* configuration updates; making to build on msvcPerttu Ahola2011-01-17
* .Perttu Ahola2011-01-17
* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17
* old water removed, some fixes here and therePerttu Ahola2011-01-17
* commit before messing with waterPerttu Ahola2011-01-17
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-16
* backing up working heightmap.{h,cpp}Perttu Ahola2011-01-15
* generate-time lighting optimizationPerttu Ahola2011-01-15
* just backuppin' a working mapblock.cppPerttu Ahola2011-01-15
* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-15
* tweaking around, including mapgen, player speed in water, settingsPerttu Ahola2011-01-15
* fixed data path in porting.cpp for normal linux builds to get data from /bina...Perttu Ahola2011-01-10
* random build system tweakingPerttu Ahola2011-01-09
* Mainly small build system fixesPerttu Ahola2011-01-09