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Author
Age
*
Add output levels --info and --trace (--verbose is now more verbose)
Perttu Ahola
2012-03-22
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Move headers from socket.h to socket.cpp
Perttu Ahola
2012-03-22
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Fix UDPSocket's debug output
Perttu Ahola
2012-03-22
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Log at info level when a banned client connects
Perttu Ahola
2012-03-22
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Goddamn MSVC pow overload ambiguities
Perttu Ahola
2012-03-21
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Add ScopeProfilerType SPT_GRAPH_ADD
Perttu Ahola
2012-03-21
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Add different automatic profiler graph drawing style for relative-ish plots
Perttu Ahola
2012-03-21
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Add more graph colors, add mainloop_dtime graph, make statustext fade away ↵
Perttu Ahola
2012-03-21
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faster
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Modify and clean main loop to allow measuring the proper times
Perttu Ahola
2012-03-21
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Profiler graph
Perttu Ahola
2012-03-21
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Use atof() in mystof(), because istringstream>>float randomly causes a ↵
Perttu Ahola
2012-03-21
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segfault on mingw
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Attempt to fix some minor memory leaks
Perttu Ahola
2012-03-20
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Fix mod paths
Perttu Ahola
2012-03-20
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Fix for MSVC and move stuff around a bit in CMakeLists.txt and ↵
Perttu Ahola
2012-03-20
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src/CMakeLists.txt
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Move icon files to misc/
Perttu Ahola
2012-03-20
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Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
Perttu Ahola
2012-03-20
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Move share/builtin.lua to share/builtin/builtin.lua
Perttu Ahola
2012-03-19
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Move client textures to the correct place
Perttu Ahola
2012-03-19
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Rework directory structure
Perttu Ahola
2012-03-19
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Add the mod search path user/mods/gameid
Perttu Ahola
2012-03-19
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Make Lua error output in log clearer
Perttu Ahola
2012-03-19
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Unknown nodes can be dug
Perttu Ahola
2012-03-19
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Attempt to fix build for MSVC
Perttu Ahola
2012-03-18
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Fix getVisibleBrightness() to return sunlight visibility correctly even if ↵
Perttu Ahola
2012-03-18
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not much of world has been loaded
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Fix old world search path for non-run-in-place build
Perttu Ahola
2012-03-18
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Disable word wrap in vertical texts in main menu
Perttu Ahola
2012-03-18
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Fix installation in cmake project files
Perttu Ahola
2012-03-18
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"or" -> "||" in content_mapblock.cpp
Perttu Ahola
2012-03-18
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Fix and tune stars
Perttu Ahola
2012-03-18
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Do not clear address in main menu if starting a singleplayer game by double ↵
Perttu Ahola
2012-03-18
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clicking the world
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Dynamic sky, fog and cloud colors; sun and moon
Perttu Ahola
2012-03-18
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Move ClientMap to clientmap.{h,cpp}
Perttu Ahola
2012-03-16
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Add Client::getEnv() and remove some unnecessary wrappers
Perttu Ahola
2012-03-15
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Revert old 4BS/s walk speed for now
Perttu Ahola
2012-03-15
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MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵
Kahrl
2012-03-15
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light, removed footprints
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Tune main menu
Perttu Ahola
2012-03-15
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Create main menu tab "Settings" for client settings
Perttu Ahola
2012-03-15
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Fix click areas of singleplayer checkboxes
Perttu Ahola
2012-03-15
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Fix initial moving of mouse above the "exit to menu" button in singleplayer mode
Perttu Ahola
2012-03-15
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Fix and improve Server's privilege get/setters
Perttu Ahola
2012-03-15
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Add "simple singleplayer mode"; Fix a number of GUI things
Perttu Ahola
2012-03-15
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Save selected tab
Perttu Ahola
2012-03-15
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Menu tuning WIP
Perttu Ahola
2012-03-15
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Use a more standard order of yes/no/cancel/whatever buttons in dialogs
Perttu Ahola
2012-03-15
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Crude tab test in main menu (requires gui redesign for the additional tabs)
Perttu Ahola
2012-03-13
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Add [new] to world name when supplying a non-existent world on command line
Perttu Ahola
2012-03-13
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Allow directly supplying world as a parameter, including world.mt
Perttu Ahola
2012-03-13
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Move keychange/connect main menu buttons a bit
Perttu Ahola
2012-03-13
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Fix game selection in world creation (used always the first one)
Perttu Ahola
2012-03-13
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Attempt to fix RUN_IN_PLACE autodetection on Linux
Perttu Ahola
2012-03-13
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