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Author
Age
*
Initialize random for verification key generation too
est31
2015-08-06
*
Improve Script CPP API diagnostics
kwolekr
2015-08-05
*
connection: Make assertions non-fatal for received data
kwolekr
2015-08-05
*
Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA
RealBadAngel
2015-08-05
*
Cavegen V6: Make all caves consistent with 0.4.12 stable
paramat
2015-08-03
*
Biome API: Make fallback biome stone and water, disable filler
paramat
2015-08-03
*
src/util/numeric.{cpp,h}: Fix FacePositionCache data race
Břetislav Štec
2015-08-02
*
Fix "bouncy" blocks
Miner59
2015-08-02
*
src/client/tile.cpp: Fix reference counting
Břetislav Štec
2015-08-02
*
Add map limit config option
rubenwardy
2015-08-02
*
Prepend "Lua: " before lua exceptions
Břetislav Štec
2015-08-02
*
src/wieldmesh.cpp: Fix mesh extrusion memory leak
Břetislav Štec
2015-08-02
*
src/client.cpp: Fix mapper memory leak
Břetislav Štec
2015-08-02
*
Improve accuracy and safety of float serialization
kwolekr
2015-08-01
*
Clean up util/serialization.{cpp,h} and add unit tests
kwolekr
2015-08-01
*
src/environment.cpp: Fix NULL pointer dereference
Břetislav Štec
2015-08-01
*
src/network/connection.h: Fix race condition
Břetislav Štec
2015-08-01
*
Android: Add githash header to spare rebuilds after new commits
est31
2015-08-01
*
tests: Log exceptions thrown inside of unit tests
kwolekr
2015-07-31
*
Dungeon generation: Fix code style issues in dungeongen.cpp
paramat
2015-08-01
*
Small SendableMediaAnnouncement cleanup
Loic Blot
2015-07-31
*
Android: fix horrible libiconv build
est31
2015-07-29
*
Precalculate mapblock relative size. This permit to remove many s16 calculs o...
nerzhul
2015-07-29
*
Fixed minimap memory leak
Břetislav Štec
2015-07-27
*
Fix srp.cpp:815 leak
est31
2015-07-27
*
Add AreaStore data structure
est31
2015-07-27
*
Fix MSVC number conversion warning
SmallJoker
2015-07-25
*
Fix minetest.get_(all)_craft_recipe(s) regression
est31
2015-07-25
*
Cleanup server addparticle(spawner) by merge two identical functions.
Loic Blot
2015-07-25
*
Fix documentation of dedicated_server_loop
est31
2015-07-24
*
Check output of mpz_set_str and fix leak on error condition
est31
2015-07-24
*
Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
Loic Blot
2015-07-24
*
Bump protocol to 26
est31
2015-07-24
*
Optional reconnect functionality
est31
2015-07-23
*
Fix issues with light of attached CAOs
RealBadAngel
2015-07-23
*
Mgv7: Use density noise + density gradient for mountain terrain
paramat
2015-07-21
*
Add wielded (and CAOs) shader
RealBadAngel
2015-07-21
*
Clarify docs for auth.cpp method
est31
2015-07-21
*
Ask auth handler to create auth when a default password is set
est31
2015-07-21
*
Remove profiler.h include where it's not needed. Remove some unreachable and ...
Loic Blot
2015-07-21
*
Added get_player_velocity() method. Fixes #1176
Elia Argentieri
2015-07-20
*
MoveItemSomewhere double bugfix
est31
2015-07-19
*
Cavegen: Mgv6: No small caves entirely above ground
paramat
2015-07-19
*
Refactor particle code to remove the while loops
TeTpaAka
2015-07-18
*
Make acc and vel deprecated in add_particle and search for acceleration and v...
TeTpaAka
2015-07-18
*
Fix invisible player when the attached entity is removed
TeTpaAka
2015-07-18
*
Display an access denied message when client detects a server timeout
Kahrl
2015-07-17
*
Server kicks: make messages configurable, cache wstring
est31
2015-07-17
*
Kick players when shutting down server and there is a crash due to a Lua stac...
nerzhul
2015-07-16
*
Fix relief mapping issues
RealBadAngel
2015-07-16
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