| Commit message (Expand) | Author | Age |
... | |
* | Fix item and wield meshes (#6596) | Vitaliy | 2017-11-14 |
* | PlayerSAO damage: Update to cope with variable player heights | paramat | 2017-11-14 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | Add minetest.safe_write_file() to script API | sfan5 | 2017-11-08 |
* | Fix issue Minetest crash when custom font path is not exist | Muhammad Rifqi Priyo Susanto | 2017-11-08 |
* | LINT: Add files to whitelist, fix detected indent errors | paramat | 2017-11-06 |
* | Player eye height: Make this a settable player object property | paramat | 2017-11-06 |
* | Do not scale texture unless necessary. | Lars Hofhansl | 2017-11-04 |
* | httpfetch: Enable gzip support | sfan5 | 2017-11-04 |
* | Rewrite rendering engine (#6253) | Vitaliy | 2017-10-31 |
* | Add sha1 to lua utils. (#6563) | Rob Blanckaert | 2017-10-30 |
* | Initial Haiku support (#6568) | miqlas | 2017-10-30 |
* | Fix day_night_ratio_do_override not being initialised server-side | rubenwardy | 2017-10-29 |
* | CSM: Add a way to get current locale from CSM | lisacvuk | 2017-10-29 |
* | Biome API: Add decoration flags for underground decorations | paramat | 2017-10-29 |
* | Allow overriding tool capabilities through itemstack metadata | raymoo | 2017-10-29 |
* | Avoid filtering low-res textures for animated meshes (incl. players) (#6562) | lhofhansl | 2017-10-28 |
* | Add missing? include | Esteban I. Ruiz Moreno | 2017-10-26 |
* | Reduce server FOV with forward speed | Lars Hofhansl | 2017-10-25 |
* | Improvements/fixes for noise parameter input in advanced settings | Muhammad Rifqi Priyo Susanto | 2017-10-23 |
* | Set range of blocks to retrieve per roundtrip to 2. | Lars Hofhansl | 2017-10-19 |
* | directiontables.cpp: fix a warning reported by VS2017 | Loic Blot | 2017-10-17 |
* | Fix inventory drag drop flag (#6416) | asl97 | 2017-10-17 |
* | Add updated settings_translation_file | Esteban I. RM | 2017-10-17 |
* | don't pass g_settings around, and use it directly | Esteban I. RM | 2017-10-17 |
* | Regenerate minetest.conf.example and translation file | Esteban I. RM | 2017-10-17 |
* | Implement #6096 | Esteban I. RM | 2017-10-17 |
* | Fix strict_protocol_version_checking functionality after ee9a442 | SmallJoker | 2017-10-16 |
* | Don't try to craft a non-existent item | Esteban I. RM | 2017-10-16 |
* | Real global textures (#6105) | Vitaliy | 2017-10-15 |
* | Cache server config settings. (#6530) | lhofhansl | 2017-10-15 |
* | Retrieve a small cone of blocks in the direction of the players velocity. | Lars Hofhansl | 2017-10-13 |
* | Formspec: Fallback to 'label' in readonly textarea[] | SmallJoker | 2017-10-13 |
* | Simple decorations: Make 'place_offset_y' usable with simple decorations | paramat | 2017-10-10 |
* | Smooth lighting: Fix light leaking through edge-connected corners | DTA7 | 2017-10-10 |
* | Fix warnings introduced by 9b8fa99fe30728c1fcfa73cdf74211841bdae9fb | Loic Blot | 2017-10-10 |
* | Thread: fix a crash on Windows due to data race condition on Thread::m_start_... | Loïc Blot | 2017-10-10 |
* | NetworkPacket::putRawPacket: resize m_data to datasize + memcpy | Loic Blot | 2017-10-10 |
* | Simple decorations: Add 'param2_max' parameter for random param2 | paramat | 2017-10-09 |
* | Travis: Update clang from 4.0 to 5.0 (#6467) | Loïc Blot | 2017-10-09 |
* | Formspec: textarea with scrollbar improvements | adrido | 2017-10-09 |
* | FormSpec : Add an auto vertical scrollbar to the textarea | adelcoding1 | 2017-10-09 |
* | Replace deprecated WINAPI GetVersionInfoEx (#6496) | adrido | 2017-10-07 |
* | Add setting for near plane distance. (#6395) | Rob Blanckaert | 2017-10-07 |
* | Unkown nodes: Provide position on interact (#6505) | SmallJoker | 2017-10-07 |
* | [CSM] Add callback on open inventory (#5793) | Vincent Glize | 2017-10-02 |
* | ParticleSpawner::step cleanup and rotation fix (#6486) | SmallJoker | 2017-10-02 |
* | CAO footstep sounds: Reduce gain to balance volume | paramat | 2017-10-02 |
* | Stratum ore: Allow use with no noise for simple horizontal strata | paramat | 2017-10-01 |
* | game.cpp: remove dead code for proto v25 compat (#6481) | Loïc Blot | 2017-09-30 |