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* Make AreaStore cache setting privateShadowNinja2016-03-07
* Simplify AreaStore ID managementShadowNinja2016-03-07
* s_env.{cpp, h} cleanupsest312016-03-07
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Use LuaErrors in security check macrosShadowNinja2016-03-07
* Mgvalleys: Correct spawn problemsDuane Robertson2016-03-04
* Decoration API: Allow force_placement of simple decorationsparamat2016-03-04
* Require minetest.request_http_api to be called from the mod's main scopeJeija2016-03-03
* Fix main menu being unable to set secure settingsShadowNinja2016-03-03
* Remove debug.getupvalue from the Lua sandbox whitelistShadowNinja2016-03-03
* Add support for non-ASCII characters to chat consoleShadowNinja2016-03-02
* Add Android chat formShadowNinja2016-03-02
* Add text selection and copying to consoleShadowNinja2016-03-02
* Unlock cursor when opening consoleShadowNinja2016-03-02
* Use the console instead of a dedicated window when pressing keymap_chat/cmdEsteban I. Ruiz Moreno2016-03-02
* Revert "Fix jumping at node edge"nerzhul2016-03-01
* Nodedef: Restore smooth lighting to waterparamat2016-02-27
* Mgvalleys: Add Dry RiverbedsDuane Robertson2016-02-27
* Update po files, minetest.conf.example and settings_translation_file.cppest312016-02-27
* Fix minetest.request_insecure_environment() always returning nilJeija2016-02-26
* Mapblock mesh: Allow to use VBORealBadAngel2016-02-26
* Remove new_style_waterRealBadAngel2016-02-26
* Cache some settingsrubenwardy2016-02-26
* Sheet Ore: Eliminate crash caused by PcgRandom range max < minparamat2016-02-23
* GOTBLOCKS & DELETEBLOCKS: test packet size only oncenerzhul2016-02-23
* Reset block send timer when invoking setBlock(s)NotSent()orwell962016-02-22
* Fix getting pointed nodeRealBadAngel2016-02-22
* Add Lua interface to HTTPFetchRequestJeija2016-02-22
* Fix HTTPFetchRequest performing a GET request if post_data is suppliedJeija2016-02-22
* Camera: remove auto tune FPS, single view range settingRealBadAngel2016-02-21
* Remove preload_item_visuals codeRealBadAngel2016-02-21
* Dont make fastface if tile is not seamlessRealBadAngel2016-02-21
* Little collision.cpp cleanupsLoic Blot2016-02-20
* Fix jumping at node edgegregorycu2016-02-19
* Don't print locale directory error message when GetText is disabledShadowNinja2016-02-19
* Ignore spaces in secure.trusted_mods settingJeija2016-02-19
* Minimap: show player markersRealBadAngel2016-02-19
* Camera: Don't count camera offset twice for Nametagged CAOsRealBadAngel2016-02-19
* Require request_insecure_environment to be called from the mod's main scopeShadowNinja2016-02-19
* Clientmap: Define p_nodes_min/max as v3s32 instead of v3s16paramat2016-02-19
* HOTFIX: fix too agressive block cullingRealBadAngel2016-02-18
* Move object nametags to cameraRealBadAngel2016-02-18
* Clientiface: remove "value is dummy" from docsest312016-02-16
* Mapblock mesh: Eliminate meshgen lagsRealBadAngel2016-02-16
* Use vertices with tangents only when its needed.RealBadAngel2016-02-15
* Player::accelerateHorizontal/Vertical should be member of LocalPlayerLoic Blot2016-02-14
* Use proper variable types for uniform sampler layersRealBadAngel2016-02-14
* Formspec: fix broken irrlicht 1.7 buildRealBadAngel2016-02-13
* Formspec: recreate item_image_button pressed state for its image and labelRealBadAngel2016-02-13
* Remove unused 'm_selection_active' fieldest312016-02-13