| Commit message (Expand) | Author | Age |
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* | Chat console, including a number of rebases and modifications. | Kahrl | 2012-03-10 |
* | Starting the game in the pause menu is lame, don't do it\! | Perttu Ahola | 2012-03-10 |
* | Set fixed FOV for the wielded item | Kahrl | 2012-03-10 |
* | Different implementation of KeyPress::operator== | Kahrl | 2012-03-10 |
* | Make Camera::updateViewingRange more snappy in following the min/max settings | Perttu Ahola | 2012-03-10 |
* | Faster player movement and smaller collision box | Perttu Ahola | 2012-03-10 |
* | dig_immediate=2 -> 0.5 seconds digging time | Perttu Ahola | 2012-03-10 |
* | Tidy up server log output a bit | Perttu Ahola | 2012-03-10 |
* | Clean unit test output | Perttu Ahola | 2012-03-10 |
* | Add and tidy up some Server log output for declined connections | Perttu Ahola | 2012-03-10 |
* | Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead | Perttu Ahola | 2012-03-10 |
* | Fix addon and configuration file paths | Perttu Ahola | 2012-03-10 |
* | Initial directory structure rework | Perttu Ahola | 2012-03-10 |
* | Ban and Auth managers use infostream rather than dstream | Perttu Ahola | 2012-03-10 |
* | dig_immediate=3 instead of 1 means 0 seconds | Perttu Ahola | 2012-03-10 |
* | Immediate smoke puff when a normal entity is punched to death | Perttu Ahola | 2012-03-10 |
* | Fix and tune things, add tool "recharge" animation, add dummyball | Perttu Ahola | 2012-03-10 |
* | LuaEntity armor groups | Perttu Ahola | 2012-03-10 |
* | ClientActiveObject::debugInfoText() | Perttu Ahola | 2012-03-10 |
* | Remove header in servermain.cpp to make minetestserver to build | Perttu Ahola | 2012-03-10 |
* | Damage groups WIP | Perttu Ahola | 2012-03-10 |
* | Entity damage system WIP; Remove C++ mobs | Perttu Ahola | 2012-03-10 |
* | Small fix in getHitParams | Perttu Ahola | 2012-03-10 |
* | Don't draw cracks when digging is impossible | Perttu Ahola | 2012-03-10 |
* | itemgroup.h and ItemGroupList typedef | Perttu Ahola | 2012-03-10 |
* | Tune group digging time stuff a bit | Perttu Ahola | 2012-03-10 |
* | Digging time groups WIP | Perttu Ahola | 2012-03-10 |
* | Improve raillike drawtype | Jeija | 2012-03-10 |
* | Handle select errno EINTR properly (not doing this breaks at least many profi... | Perttu Ahola | 2012-03-08 |
* | Move profiler measurements into inside of mutex locking for more useful results | Perttu Ahola | 2012-03-07 |
* | Add dedicated_server_step setting | Perttu Ahola | 2012-03-07 |
* | Merge remote-tracking branch 'jn/random-fixes' | Perttu Ahola | 2012-02-28 |
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| * | mesh: warn only once about render-to-target not being supported | Jonathan Neuschäfer | 2012-02-24 |
| * | tile: remove redundant warning about failing render-to-target | Jonathan Neuschäfer | 2012-02-24 |
| * | tile: don't duplicate std::string::find_last_of | Jonathan Neuschäfer | 2012-02-24 |
| * | itemdef: handle the !render-to-target case | Jonathan Neuschäfer | 2012-02-24 |
* | | Add descriptions to command line arguments | Juhani Numminen | 2012-02-28 |
* | | Add minetest.get_worldpath() for getting location for custom data | Perttu Ahola | 2012-02-28 |
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* | Tune brightness stuff and fog color | Perttu Ahola | 2012-02-06 |
* | Set default maximum viewing range to a bit more than default server send rang... | Perttu Ahola | 2012-02-06 |
* | Fix calculating if block is in viewing range; fix fog and default minimum acc... | Perttu Ahola | 2012-02-06 |
* | Players stay in environment even when dead, damage flash and fall damage fixes | Kahrl | 2012-02-05 |
* | Modify light values to work a bit better with non-smooth lighting | Perttu Ahola | 2012-02-05 |
* | Set better visual light levels | Perttu Ahola | 2012-02-02 |
* | Fix some warnings on some compilers | Giuseppe Bilotta | 2012-02-02 |
* | Merge remote-tracking branch 'kahrl/hidehud' | Perttu Ahola | 2012-02-02 |
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| * | Page up/down: don't display the old value, it was a little confusing | Kahrl | 2012-02-01 |
| * | Page up and down change the minimum viewing range | Kahrl | 2012-02-01 |
| * | Show the top line too when only chat, but not HUD is shown | Kahrl | 2012-02-01 |
| * | F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler p... | Kahrl | 2012-02-01 |