| Commit message (Expand) | Author | Age |
... | |
* | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola | 2012-01-02 |
* | Fix segfault when generating stuff on world boundaries | Perttu Ahola | 2012-01-01 |
* | Correctly pop stuff from the Lua stack in script_load() | Perttu Ahola | 2011-12-31 |
* | Add virtual destructors to abstract classes | Giuseppe Bilotta | 2011-12-28 |
* | Fix mirrored sign texture | Perttu Ahola | 2011-12-28 |
* | Add EnvRef:get_objects_inside_radius(pos, radius) | Perttu Ahola | 2011-12-28 |
* | Add get_look_dir(), get_look_pitch() and get_look_yaw() for players | Perttu Ahola | 2011-12-28 |
* | Fix minetest.env:get_player_by_name(nil) causing segfault and similar things | Perttu Ahola | 2011-12-28 |
* | Extend load screen maximum time | Perttu Ahola | 2011-12-11 |
* | Add minetest.get_modpath(modname) | Perttu Ahola | 2011-12-11 |
* | Enforce modname naming convention | Perttu Ahola | 2011-12-04 |
* | Delete unknown LuaEntities when punched | Perttu Ahola | 2011-12-04 |
* | Rename EnvRef:add_luaentity to EnvRef:add_entity | Perttu Ahola | 2011-12-04 |
* | Add EnvRef:get_node_light(pos, timeofday) | Perttu Ahola | 2011-12-04 |
* | Properly use time_from_last_punch for limiting PvP punch damage | Perttu Ahola | 2011-12-04 |
* | Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves | Kahrl | 2011-12-04 |
* | Check symlinks with stat() to know if they are directories or not | Perttu Ahola | 2011-12-04 |
* | Add support for unix filesystems which yield DT_UNKNOWN in dirent->d_type, fa... | Perttu Ahola | 2011-12-04 |
* | Fix player not dying when beated to death by other player | Perttu Ahola | 2011-12-04 |
* | Fix getting two old-style minerals per digged node | Perttu Ahola | 2011-12-04 |
* | Determine light_propagates from paramtype | Perttu Ahola | 2011-12-04 |
* | Make ToolItem and MaterialItem to convert names by aliases at creation time t... | Perttu Ahola | 2011-12-04 |
* | Convert CraftItems directly to the name pointed by alias; necessary due to lu... | Perttu Ahola | 2011-12-04 |
* | Don't initialize ItemCAOs with stick.png | Perttu Ahola | 2011-12-04 |
* | Fix craftitem aliases | Perttu Ahola | 2011-12-04 |
* | Craftitem aliases | Perttu Ahola | 2011-12-04 |
* | Fix log message in tooldef.cpp | Perttu Ahola | 2011-12-04 |
* | Modify a commit in tooldef.cpp and nodedef.cpp | Perttu Ahola | 2011-12-04 |
* | Tool aliases | Perttu Ahola | 2011-12-04 |
* | Add serialization for node aliases to let client show inventory images correctly | Perttu Ahola | 2011-12-04 |
* | Node definition aliases | Perttu Ahola | 2011-12-03 |
* | Rename cookresult_item to cookresult_itemstring | Perttu Ahola | 2011-12-03 |
* | add EnvRef:get_node_or_nil() | Perttu Ahola | 2011-12-03 |
* | Add ABM required neighbor check | Perttu Ahola | 2011-12-03 |
* | Allow digging unknown nodes | Perttu Ahola | 2011-12-03 |
* | Show infotext for unknown nodes | Perttu Ahola | 2011-12-03 |
* | Show infotext for unknown items placed on ground | Perttu Ahola | 2011-12-03 |
* | On SIGINT in main menu, don't connect before shutting down | Perttu Ahola | 2011-12-03 |
* | inventorycube: use all three specified textures; also moved mesh creation / m... | Kahrl | 2011-12-03 |
* | Do not broadcast an empty chat message when someone tries to log in with the ... | Kahrl | 2011-12-03 |
* | Notify player whose password is being changed | Kahrl | 2011-12-03 |
* | Note about debug.txt in error message dialog when mod fails to load | Perttu Ahola | 2011-12-03 |
* | Change naming convention to be modname:* instead of modname_* (sorry modders!) | Perttu Ahola | 2011-12-03 |
* | Add usermods/ to mod search paths and print out the paths at server startup | Perttu Ahola | 2011-12-03 |
* | Properly handle mod name conflicts | Perttu Ahola | 2011-12-03 |
* | Better mod loading error handling | Perttu Ahola | 2011-12-03 |
* | Add world/mods to mod search path | Perttu Ahola | 2011-12-03 |
* | Enforced mod global naming convention and better error reporting | Perttu Ahola | 2011-12-03 |
* | Fix script error reporting a bit | Perttu Ahola | 2011-12-02 |
* | Fix ActiveObject creation for fast player respawns | Perttu Ahola | 2011-12-02 |