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Commit message (
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Author
Age
...
*
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...and the map part of that
Perttu Ahola
2011-06-05
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made server to send map seed for testing
Perttu Ahola
2011-06-05
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updated comment in main.cpp
Perttu Ahola
2011-06-05
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tried to reduce unnecessary map saving disk i/o a bit
Perttu Ahola
2011-06-05
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Messed around with genmap.py. Now supports format version 17.
Perttu Ahola
2011-06-05
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documentation update (mapformat.txt mainly)
Perttu Ahola
2011-06-04
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removed a debug print that would flood a lot in some kind of a timeout
Perttu Ahola
2011-06-02
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In a globally installed build, debug.txt is now placed in userdata directory....
Perttu Ahola
2011-06-02
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added -Wno-unused-but-set-variable to debug build
Perttu Ahola
2011-06-02
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Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind o...
Perttu Ahola
2011-06-02
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Slightly better texture coordinates for fences
Ciaran Gultnieks
2011-05-31
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Ability to set texture coordinates on a generated cuboid (for fences)
Ciaran Gultnieks
2011-05-30
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0.2.20110602_0
Perttu Ahola
2011-06-02
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Fixed the password crash on Windows
Perttu Ahola
2011-06-02
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Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil...
Perttu Ahola
2011-05-31
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Updated licenses of CiaranG's contributions to be in line with the new contri...
celeron55
2011-05-31
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forgot to add profiler to servermain.cpp
Perttu Ahola
2011-05-31
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auth stuff is now saved only when modified
Perttu Ahola
2011-05-31
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removed some debug prints
Perttu Ahola
2011-05-31
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Reduced the CPU usage of the sent block selector algorithm
Perttu Ahola
2011-05-31
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/
/
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hopefully fixed the privilege problems
Perttu Ahola
2011-05-29
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updated comments
Perttu Ahola
2011-05-29
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tuned grass growth rate
Perttu Ahola
2011-05-29
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invert_mouse config option
Perttu Ahola
2011-05-29
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player passwords and privileges in world/auth.txt
Perttu Ahola
2011-05-29
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A very poor (but better than nothing) inventory icon for fences
Ciaran Gultnieks
2011-05-24
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/
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when pause menu is activated, move mouse cursor on top of the disconnect butt...
Perttu Ahola
2011-05-24
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Merged CiaranG's fence and fixed two things
Perttu Ahola
2011-05-24
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Added fences (but still needs an icon or something to display in inventory)
Ciaran Gultnieks
2011-05-24
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Added 'shout' player privilege
Ciaran Gultnieks
2011-05-23
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Allow default privileges for new players to be set in the server config
Ciaran Gultnieks
2011-05-22
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a work-in-progress map modified callback interface (committing because i want...
Perttu Ahola
2011-05-24
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Added a check that avoids server crash (unhandled exception) when map generat...
Perttu Ahola
2011-05-24
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merged password change menu
Perttu Ahola
2011-05-23
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Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
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Some work-in-progress stuff and many comment updates
Perttu Ahola
2011-05-22
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/
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mud placed in sunlight no longer instantly turns to grass; also tuned transfo...
Perttu Ahola
2011-05-22
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Preliminary "active block" stuff + set up test code to grow grass.
Perttu Ahola
2011-05-22
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Fixed a small memory leak in ServerEnvironment and cleaned the code a bit
Perttu Ahola
2011-05-21
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fixed a small memory leak in game.cpp
Perttu Ahola
2011-05-21
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fixed a small memory leak in mapnode.cpp
Perttu Ahola
2011-05-21
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added a delay to menu loop
Perttu Ahola
2011-05-21
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Cleaned networking code a bit (had this one on the to-do list for like 4 mont...
Perttu Ahola
2011-05-21
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All textures are are now searched first from the directory specified by the t...
Perttu Ahola
2011-05-21
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Merge: New map directory structure and player passwords
Perttu Ahola
2011-05-21
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Passwords - a few corrections to the previous commit
Ciaran Gultnieks
2011-05-20
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Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
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Don't say 'Creating server and client' if the server is remote, so not being ...
Ciaran Gultnieks
2011-05-19
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New map directory structure that avoids map size being limited by filesystem
Ciaran Gultnieks
2011-05-18
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change default sneak key from RSHIFT to LSHIFT
Perttu Ahola
2011-05-19
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