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* Handle certain errors properly when using --goPerttu Ahola2012-03-11
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* Add a note about minetest.conf in the key change dialog (because it sucks)Perttu Ahola2012-03-11
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* Use default_game when making a new world using --world without --gameidPerttu Ahola2012-03-11
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* Remove duplicate code in main menuPerttu Ahola2012-03-11
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* Rename "Delete map" to "Delete world"Perttu Ahola2012-03-11
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* Proper handling of failing to bind server socketPerttu Ahola2012-03-11
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* World selection box in main menu (and random fixing)Perttu Ahola2012-03-11
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* --world implies local gamePerttu Ahola2012-03-11
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* Fix CreateAllDirs() (failed for relative fully non-existing path)Perttu Ahola2012-03-11
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* Mention world location at server startup at action levelPerttu Ahola2012-03-11
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* --logfile '' = no loggingPerttu Ahola2012-03-11
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* Remove useless debug output (log at info level)Perttu Ahola2012-03-11
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* --gameid listPerttu Ahola2012-03-11
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* world.mt creationPerttu Ahola2012-03-11
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* command-line/world game selectionPerttu Ahola2012-03-11
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* Limit crack update speedPerttu Ahola2012-03-11
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* When mouse button is held down in air, show continuous animationPerttu Ahola2012-03-11
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* Fix log output in ban.cppPerttu Ahola2012-03-11
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* Improve command-line parametersPerttu Ahola2012-03-11
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* Prettify --help outputPerttu Ahola2012-03-11
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* Move huge comment from the beginning of main.cpp to doc/ancient_main_comment.txtPerttu Ahola2012-03-11
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* --verbose, not --info-on-stderrPerttu Ahola2012-03-11
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* Clean up log messages everywherePerttu Ahola2012-03-11
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* Do not print errors when searching for usable configuration filePerttu Ahola2012-03-11
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* Fix configuration file behaviourPerttu Ahola2012-03-11
| | | | | - Do not rewrite if nothing needs to be changed - Update at program exit, in addition to updating when continuing from main menu to game
* Increase Peer max_packets_per_second (hopefully doesn't break anything)Perttu Ahola2012-03-11
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* Tune "Connecting to server" and "Waiting content" screensPerttu Ahola2012-03-10
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* Chat console, including a number of rebases and modifications.Kahrl2012-03-10
| | | | Defaults modified from original: alpha=200, key=F10
* Starting the game in the pause menu is lame, don't do it\!Perttu Ahola2012-03-10
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* Set fixed FOV for the wielded itemKahrl2012-03-10
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* Different implementation of KeyPress::operator==Kahrl2012-03-10
| | | | Fixes some key mapping issues.
* Make Camera::updateViewingRange more snappy in following the min/max settingsPerttu Ahola2012-03-10
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* Faster player movement and smaller collision boxPerttu Ahola2012-03-10
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* dig_immediate=2 -> 0.5 seconds digging timePerttu Ahola2012-03-10
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* Tidy up server log output a bitPerttu Ahola2012-03-10
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* Clean unit test outputPerttu Ahola2012-03-10
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* Add and tidy up some Server log output for declined connectionsPerttu Ahola2012-03-10
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* Remove servermain.cpp, use main.cpp with a couple of #ifdefs insteadPerttu Ahola2012-03-10
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* Fix addon and configuration file pathsPerttu Ahola2012-03-10
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* Initial directory structure reworkPerttu Ahola2012-03-10
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* Ban and Auth managers use infostream rather than dstreamPerttu Ahola2012-03-10
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* dig_immediate=3 instead of 1 means 0 secondsPerttu Ahola2012-03-10
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* Immediate smoke puff when a normal entity is punched to deathPerttu Ahola2012-03-10
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* Fix and tune things, add tool "recharge" animation, add dummyballPerttu Ahola2012-03-10
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* LuaEntity armor groupsPerttu Ahola2012-03-10
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* ClientActiveObject::debugInfoText()Perttu Ahola2012-03-10
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* Remove header in servermain.cpp to make minetestserver to buildPerttu Ahola2012-03-10
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* Damage groups WIPPerttu Ahola2012-03-10
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* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-10
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* Small fix in getHitParamsPerttu Ahola2012-03-10
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