| Commit message (Expand) | Author | Age |
* | Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t... | Perttu Ahola | 2011-06-18 |
* | Changed MapBlockObjects to be never written anymore. Incremented version number. | Perttu Ahola | 2011-06-18 |
* | comment update | Perttu Ahola | 2011-06-18 |
* | farmesh render range is now dynamic | Perttu Ahola | 2011-06-18 |
* | fixed tree placement in farmesh | Perttu Ahola | 2011-06-18 |
* | farmesh is now usable. | Perttu Ahola | 2011-06-18 |
* | modified health bar a bit | Perttu Ahola | 2011-06-18 |
* | enabled word wrap in chat | Perttu Ahola | 2011-06-18 |
* | fixed wrong furnace menu layout | Perttu Ahola | 2011-06-18 |
* | merged Mac OSX build fix from minetest-delta | Perttu Ahola | 2011-06-18 |
* | removed furnace menu because it is not needed anymore | Perttu Ahola | 2011-06-18 |
* | separated inventory-related game content to content_inventory.{h,cpp} | Perttu Ahola | 2011-06-18 |
* | forgot to add mapblock_nodemod.h | Perttu Ahola | 2011-06-18 |
* | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 |
* | Created and moved stuff to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 |
* | added in-game key shortcuts for toggling free_move and fast_move (default K a... | Perttu Ahola | 2011-06-17 |
* | modified iron amount a bit | Perttu Ahola | 2011-06-17 |
* | Updated comments | Perttu Ahola | 2011-06-17 |
* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc... | Perttu Ahola | 2011-06-17 |
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st... | Perttu Ahola | 2011-06-17 |
* | hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the... | Perttu Ahola | 2011-06-16 |
* | Probably fixed the single-MapBlock generator using 1 block lower water height... | Perttu Ahola | 2011-06-16 |
* | Added an experimental "far view" thing. Doesn't work exactly like it should a... | Perttu Ahola | 2011-06-07 |
* | ...and the map part of that | Perttu Ahola | 2011-06-05 |
* | made server to send map seed for testing | Perttu Ahola | 2011-06-05 |
* | updated comment in main.cpp | Perttu Ahola | 2011-06-05 |
* | tried to reduce unnecessary map saving disk i/o a bit | Perttu Ahola | 2011-06-05 |
* | Messed around with genmap.py. Now supports format version 17. | Perttu Ahola | 2011-06-05 |
* | documentation update (mapformat.txt mainly) | Perttu Ahola | 2011-06-04 |
* | removed a debug print that would flood a lot in some kind of a timeout | Perttu Ahola | 2011-06-02 |
* | In a globally installed build, debug.txt is now placed in userdata directory.... | Perttu Ahola | 2011-06-02 |
* | added -Wno-unused-but-set-variable to debug build | Perttu Ahola | 2011-06-02 |
* | Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind o... | Perttu Ahola | 2011-06-02 |
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| * | Slightly better texture coordinates for fences | Ciaran Gultnieks | 2011-05-31 |
| * | Ability to set texture coordinates on a generated cuboid (for fences) | Ciaran Gultnieks | 2011-05-30 |
* | | 0.2.20110602_0 | Perttu Ahola | 2011-06-02 |
* | | Fixed the password crash on Windows | Perttu Ahola | 2011-06-02 |
* | | Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil... | Perttu Ahola | 2011-05-31 |
* | | Updated licenses of CiaranG's contributions to be in line with the new contri... | celeron55 | 2011-05-31 |
* | | forgot to add profiler to servermain.cpp | Perttu Ahola | 2011-05-31 |
* | | auth stuff is now saved only when modified | Perttu Ahola | 2011-05-31 |
* | | removed some debug prints | Perttu Ahola | 2011-05-31 |
* | | Reduced the CPU usage of the sent block selector algorithm | Perttu Ahola | 2011-05-31 |
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* | hopefully fixed the privilege problems | Perttu Ahola | 2011-05-29 |
* | updated comments | Perttu Ahola | 2011-05-29 |
* | tuned grass growth rate | Perttu Ahola | 2011-05-29 |
* | invert_mouse config option | Perttu Ahola | 2011-05-29 |
* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
* | A very poor (but better than nothing) inventory icon for fences | Ciaran Gultnieks | 2011-05-24 |
* | when pause menu is activated, move mouse cursor on top of the disconnect butt... | Perttu Ahola | 2011-05-24 |