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Age
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*
Avoid crash caused by, and improve, 'findSpawnPos()' (#8728)
Paramat
2019-08-07
*
Game: Fix double BS multiplication
SmallJoker
2019-08-07
*
Client::Interact: Use InteractAction enum instead of numeric constants
ANAND
2019-08-07
*
Unify wield item handling (#8677)
SmallJoker
2019-08-07
*
guiConfirmRegistration: Set focus to text field (#8761)
ANAND
2019-08-07
*
Hide chat when console is open (#8656)
ANAND
2019-08-07
*
Fix inventory_overlay for nodes without inventory_image (#8433)
DS
2019-08-07
*
Optimize usage of TOSERVER_GOTBLOCKS packet
sfan5
2019-08-07
*
Do not add group values of zero to group lists. (#8751)
Beha
2019-08-07
*
Clean up and fix freetype=false crashes (#8641)
SmallJoker
2019-08-06
*
Mapgen Flat: Fix and improve getSpawnLevelAtPoint() (#8756)
Paramat
2019-08-06
*
Fix binary-string confusion in client network code
sfan5
2019-08-04
*
Unify GLES support in gui scaling filter
sfan5
2019-08-04
*
Unify OpenGL ES support
sfan5
2019-08-04
*
Let ENABLE_GLES appear in cmake_config.h and change its functionality
sfan5
2019-08-04
*
Add formspec testing to test mod in minimal
rubenwardy
2019-08-03
*
Add styles to most elements
rubenwardy
2019-08-03
*
Add style[] tag with button support
rubenwardy
2019-08-03
*
Add custom colorable GUIButton implementation
rubenwardy
2019-08-03
*
Fix negative offsets not being supported by container[]
rubenwardy
2019-08-03
*
Correct ServerActiveObject's virtual getArmorGroups() to be const.
Beha
2019-08-01
*
Mainmenu: Use textarea in error formspecs
SmallJoker
2019-08-01
*
Group "immortal" also protects players from damage
Wuzzy
2019-08-01
*
Allow toolcaps to override the built-in times for dig_immediate
sfan5
2019-07-31
*
Sky: Refactor of moon and sun drawing (#8683)
Methacrylon
2019-07-30
*
Move the clamping of hp/breath when their maximums change to read_object_prop...
Beha
2019-07-30
*
Rename guiScrollBar to GUIScrollBar
DS-Minetest
2019-07-29
*
ContentCAO: Fix broken attachments on join (#8701)
SmallJoker
2019-07-29
*
guiScrollBar: move directly to clicked pos if clicked into tray
DS-Minetest
2019-07-28
*
Check for 'action' field in ABMs & LBMs
SmallJoker
2019-07-27
*
Prefix RecipePriority elements with PRIORITY_
Paul Ouellette
2019-07-27
*
Initialize priority in CraftDefinition constructors
Paul Ouellette
2019-07-27
*
Fix missing item images clipping in formspecs (#8652)
Pierre-Yves Rollo
2019-07-26
*
Initialise 'seabed_height' to avoid compilation warning (#8715)
Paramat
2019-07-26
*
Re-order mapgens in mainmenu and 'all settings' mapgen selection (#8705)
Paramat
2019-07-25
*
Mgfractal: Make non-fractal terrain optional (#8702)
Paramat
2019-07-25
*
Removed debug.upvaluejoin to prevent leak of insecure environment
y
2019-07-24
*
Document the deprecation of hardcoded cave liquids (#8692)
Paramat
2019-07-20
*
Optimize getting active objects a bit. #8674
Lars Hofhansl
2019-07-16
*
Dungeons: Make multiple large rooms possible (#8678)
Paramat
2019-07-16
*
Move more dungeon parameter selection to mapgens (#8653)
Paramat
2019-07-09
*
Do predict when sneak-place to node with on_rightclick
DS-Minetest
2019-07-08
*
Improve ABM time budget handling. #8645
Lars Hofhansl
2019-07-07
*
Dungeongen: Remove most hardcoded dungeon nodes (#8594)
Paramat
2019-06-30
*
Optimize and unify mesh processing (#7851)
Vitaliy
2019-06-28
*
Add compatible, consistent coordinate system to FormSpecs. (#8524)
v-rob
2019-06-27
*
Increase upper limit of display_gamma to 10 (#8618)
ANAND
2019-06-27
*
Add support for 9-sliced backgrounds (#8600)
rubenwardy
2019-06-22
*
Fix segfault on quitting with open node formspec (#8608)
SmallJoker
2019-06-21
*
Fix handling of --color and --worldlist command line arguments
Markus Mattes
2019-06-21
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