| Commit message (Expand) | Author | Age |
* | Mgv7: Change default cave width to 0.09 | sfan5 | 2016-12-13 |
* | Fix segfault on startup error on Android | rubenwardy | 2016-12-12 |
* | Fix camera jumping on Android when panning past 0/360 mark | rubenwardy | 2016-12-12 |
* | View range: Set maximum to 4000 nodes | Rogier | 2016-12-12 |
* | Mapgen: Make mgv7 the default mapgen | paramat | 2016-12-12 |
* | Fix computation of viewing range (in blocks) sent to server (#4882) | Rogier-5 | 2016-12-11 |
* | Simple decorations: Fix range check for deco->deco_param2 | Auke Kok | 2016-12-08 |
* | Simple deco: Allow setting param2 value on placement | Auke Kok | 2016-12-07 |
* | Fog: Make fraction of visible distance at which fog starts configurable | Lars Hofhansl | 2016-12-07 |
* | Liquids: Update flow on block load | MillersMan | 2016-12-07 |
* | Liquids: Preserve flow state if 'ignore' is a neighbour | MillersMan | 2016-12-07 |
* | Map::isValidPosition: Return false instead of throwing exception | MillersMan | 2016-12-07 |
* | Optimize block sent: Fix rendering issue | Lars Hofhansl | 2016-12-03 |
* | Biomes: Increase heat and humidity noise spread to 1000 | paramat | 2016-12-03 |
* | Mgv7 floatlands: Various improvements | paramat | 2016-12-01 |
* | Optimize/adjust blocks/ActiveObjects sent at the server based on client setti... | lhofhansl | 2016-11-30 |
* | Allow restricting detached inventories to one player | sfan5 | 2016-11-28 |
* | Limit light_source in the engine (#4814) | juhdanad | 2016-11-28 |
* | Fix filepath > RemoveRelativePathComponent unittest | sfan5 | 2016-11-27 |
* | Wieldhand: Allow overriding the hand | TeTpaAka | 2016-11-26 |
* | Fix fs::RemoveRelativePathComponents for paths with a leading dot component | ShadowNinja | 2016-11-24 |
* | Fix secure io.lines | ShadowNinja | 2016-11-24 |
* | Fix secure io.open without mode | ShadowNinja | 2016-11-24 |
* | Make supplying empty formspec strings close the formspec (#4737) | orwell96 | 2016-11-23 |
* | No functional changes. Credit gcu | Zeno- | 2016-11-23 |
* | Fix superflous shader setting updates (#4800) | ShadowNinja | 2016-11-23 |
* | Particles: Make attached particle spawners respect the parent's yaw | orwell96 | 2016-11-18 |
* | Mgv7: Add optional floatlands, disabled by default | paramat | 2016-11-15 |
* | Revert "Adding particle blend, glow and animation (#4705)" | sfan5 | 2016-11-14 |
* | Adding particle blend, glow and animation (#4705) | Foghrye4 | 2016-11-15 |
* | Fix crash when attached object no longer exists | Rogier | 2016-11-13 |
* | Add control information to player interacts (#4685) | raymoo | 2016-11-12 |
* | Halo: Highlight selected face | RealBadAngel | 2016-11-12 |
* | Fixed tooltips not resizing with \n (#4766) | lisacvuk | 2016-11-11 |
* | Fix incorrect distance computation for visible blocks (#4765) | Rogier-5 | 2016-11-11 |
* | Fix mob deserialization errors in the client (#4743) | Rogier-5 | 2016-11-10 |
* | Occlusion culling: Add comments, minor code improvements | paramat | 2016-11-09 |
* | Sky: Draw bottom of the sky box in 'cloudy fog color' | Lars Hofhansl | 2016-11-08 |
* | Retrieve mapblocks from the server in a sphere, not a cube | Lars Hofhansl | 2016-11-08 |
* | Occlusion culling: Fix 'end offset' distance, half this for centre point | Lars Hofhansl | 2016-11-08 |
* | Don't use reduced vertical limits for mapblock send and generation | Lars Hofhansl | 2016-11-07 |
* | Windows: Add manifest file and set "High DPI Aware" true | adrido | 2016-11-07 |
* | MSVC: Generate debug information for release builds (#4674) | SmallJoker | 2016-11-06 |
* | PlayerSAO saving fix (#4734) | Ner'zhul | 2016-11-05 |
* | Fix memory leak in ::safeLoadFile (#4730) | Zeno- | 2016-11-05 |
* | Remove unused shader matrices. (#4723) | lhofhansl | 2016-11-04 |
* | Cycle directly to nothing shown instead of showing the profiler graph again | lhofhansl | 2016-11-04 |
* | Add debug priv, and allow player to display the scene as wire-frame. (#4709) | lhofhansl | 2016-11-04 |
* | Add minetest.get_server_uptime() function to Lua API (#4702) | Brandon | 2016-11-02 |
* | Add version API | ShadowNinja | 2016-10-31 |