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Commit message (
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Author
Age
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partly working chunk-based map generator (doesn't save properly, spawn is ↵
Perttu Ahola
2011-02-01
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pretty random)
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map generation framework under development... not quite operational at this ↵
Perttu Ahola
2011-01-30
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point.
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Commented out some debug output of class Settings
Perttu Ahola
2011-01-29
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Fixed MBOItem inventory images
Perttu Ahola
2011-01-29
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Commented out some debug output about saving players on server.
Perttu Ahola
2011-01-29
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server builds now!
Perttu Ahola
2011-01-28
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server might build now
Perttu Ahola
2011-01-28
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Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
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backing up some stuff
Perttu Ahola
2011-01-26
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comments
Perttu Ahola
2011-01-26
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should work now
Perttu Ahola
2011-01-26
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Little fixes
Perttu Ahola
2011-01-26
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Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
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Map deletion button
Perttu Ahola
2011-01-26
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removed alternative name "pressure" from param2
Perttu Ahola
2011-01-25
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Tweaking around
Perttu Ahola
2011-01-25
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Fixed a bug of server not reloading unloaded blocks when player builds or ↵
Perttu Ahola
2011-01-25
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digs on them.
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Faster lighting at map generation time
Perttu Ahola
2011-01-24
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forgot old water unit tests
Perttu Ahola
2011-01-24
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commented out old water stuff
Perttu Ahola
2011-01-24
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Mainly some texture tweaking
Perttu Ahola
2011-01-24
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small fixes here and there
Perttu Ahola
2011-01-24
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todo-list update
Perttu Ahola
2011-01-23
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OMG! Main Menu!
Perttu Ahola
2011-01-23
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Documentation updates.
Perttu Ahola
2011-01-21
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made old build system to work too. the cmake one doesn't make working ↵
Perttu Ahola
2011-01-18
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binaries for some computers. --HG-- rename : src/config.h.in => src/cmake_config.h.in
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now it works!
Perttu Ahola
2011-01-18
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tinkering
Perttu Ahola
2011-01-18
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fixed erroneus handling of many players with no peer existing at same time
Perttu Ahola
2011-01-18
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fixed erroneus handling of many players with no peer existing at same time
Perttu Ahola
2011-01-18
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configuration updates; making to build on msvc
Perttu Ahola
2011-01-17
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.
Perttu Ahola
2011-01-17
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minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
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old water removed, some fixes here and there
Perttu Ahola
2011-01-17
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commit before messing with water
Perttu Ahola
2011-01-17
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fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-17
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Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-16
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backing up working heightmap.{h,cpp}
Perttu Ahola
2011-01-15
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generate-time lighting optimization
Perttu Ahola
2011-01-15
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just backuppin' a working mapblock.cpp
Perttu Ahola
2011-01-15
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Players are left on server while server is running. No passwords yet.
Perttu Ahola
2011-01-15
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tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2011-01-15
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fixed data path in porting.cpp for normal linux builds to get data from ↵
Perttu Ahola
2011-01-10
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/binary/dir/../share/APPNAME
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random build system tweaking
Perttu Ahola
2011-01-09
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Mainly small build system fixes
Perttu Ahola
2011-01-09
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Lots of small stuff
Perttu Ahola
2011-01-08
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continued.
Perttu Ahola
2011-01-08
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Fixed (maybe) segfault if font is not found
Perttu Ahola
2011-01-08
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more linker parameters
Perttu Ahola
2011-01-08
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Fixed some missing linking to libraries
Perttu Ahola
2011-01-08
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