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* partly working chunk-based map generator (doesn't save properly, spawn is ↵Perttu Ahola2011-02-01
| | | | pretty random)
* map generation framework under development... not quite operational at this ↵Perttu Ahola2011-01-30
| | | | point.
* Commented out some debug output of class SettingsPerttu Ahola2011-01-29
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* Fixed MBOItem inventory imagesPerttu Ahola2011-01-29
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* Commented out some debug output about saving players on server.Perttu Ahola2011-01-29
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* server builds now!Perttu Ahola2011-01-28
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* server might build nowPerttu Ahola2011-01-28
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* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
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* backing up some stuffPerttu Ahola2011-01-26
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* commentsPerttu Ahola2011-01-26
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* should work nowPerttu Ahola2011-01-26
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* Little fixesPerttu Ahola2011-01-26
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* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-26
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* Map deletion buttonPerttu Ahola2011-01-26
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* removed alternative name "pressure" from param2Perttu Ahola2011-01-25
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* Tweaking aroundPerttu Ahola2011-01-25
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* Fixed a bug of server not reloading unloaded blocks when player builds or ↵Perttu Ahola2011-01-25
| | | | digs on them.
* Faster lighting at map generation timePerttu Ahola2011-01-24
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* forgot old water unit testsPerttu Ahola2011-01-24
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* commented out old water stuffPerttu Ahola2011-01-24
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* Mainly some texture tweakingPerttu Ahola2011-01-24
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* small fixes here and therePerttu Ahola2011-01-24
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* todo-list updatePerttu Ahola2011-01-23
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* OMG! Main Menu!Perttu Ahola2011-01-23
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* Documentation updates.Perttu Ahola2011-01-21
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* made old build system to work too. the cmake one doesn't make working ↵Perttu Ahola2011-01-18
| | | | | | | binaries for some computers. --HG-- rename : src/config.h.in => src/cmake_config.h.in
* now it works!Perttu Ahola2011-01-18
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* tinkeringPerttu Ahola2011-01-18
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* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-18
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* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-18
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* configuration updates; making to build on msvcPerttu Ahola2011-01-17
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* .Perttu Ahola2011-01-17
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* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17
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* old water removed, some fixes here and therePerttu Ahola2011-01-17
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* commit before messing with waterPerttu Ahola2011-01-17
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* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
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* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-16
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* backing up working heightmap.{h,cpp}Perttu Ahola2011-01-15
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* generate-time lighting optimizationPerttu Ahola2011-01-15
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* just backuppin' a working mapblock.cppPerttu Ahola2011-01-15
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* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-15
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* tweaking around, including mapgen, player speed in water, settingsPerttu Ahola2011-01-15
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* fixed data path in porting.cpp for normal linux builds to get data from ↵Perttu Ahola2011-01-10
| | | | /binary/dir/../share/APPNAME
* random build system tweakingPerttu Ahola2011-01-09
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* Mainly small build system fixesPerttu Ahola2011-01-09
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* Lots of small stuffPerttu Ahola2011-01-08
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* continued.Perttu Ahola2011-01-08
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* Fixed (maybe) segfault if font is not foundPerttu Ahola2011-01-08
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* more linker parametersPerttu Ahola2011-01-08
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* Fixed some missing linking to librariesPerttu Ahola2011-01-08
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