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* Add support for putting modpacks directly into mod directoriesPerttu Ahola2012-05-21
* Add better trace peudo-loglevel supportPerttu Ahola2012-05-20
* Allow using --worldname for local game tooPerttu Ahola2012-05-20
* Comment out unnecessary debug output in SettingsPerttu Ahola2012-05-20
* --world listPerttu Ahola2012-05-20
* Tune smooth lighting a bitPerttu Ahola2012-05-20
* Log more stuff in Client::afterContentReceived()Perttu Ahola2012-05-19
* Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id alre...Perttu Ahola2012-04-15
* Fix continuing to process TOSERVER_INIT2 even if player doesn't existPerttu Ahola2012-04-14
* Fix unhandled InvalidPositionExceptionPerttu Ahola2012-04-10
* Fix ABM handling on block activationPerttu Ahola2012-04-09
* Make client know about reverted disallowed diggingsPerttu Ahola2012-04-09
* Call this 0.4.dev-20120408Perttu Ahola2012-04-08
* Support placing a minetest game inside $world/game to allow creating proper a...Perttu Ahola2012-04-08
* Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar er...Perttu Ahola2012-04-08
* EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola2012-04-08
* Allow looping of local and positional soundsPerttu Ahola2012-04-08
* Make lava brighter by showing light sources at their full emitted light levelPerttu Ahola2012-04-08
* Improve texture atlas generationPerttu Ahola2012-04-07
* Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is exp...q662012-04-07
* Tune mapgenPerttu Ahola2012-04-07
* Fix collision code getting stuck if speed is 0Perttu Ahola2012-04-07
* Fix segfault when setting privileges of a non-connected playerPerttu Ahola2012-04-07
* Fix fabs() brainfartPerttu Ahola2012-04-07
* Tune desert beachesPerttu Ahola2012-04-07
* Fix MSVC ambiguous fabs() call errorsPerttu Ahola2012-04-07
* Add deserts to map generatorPerttu Ahola2012-04-07
* Tune mapgen a bitPerttu Ahola2012-04-07
* PerlinNoise for Lua.Sergey Gilfanov2012-04-07
* Support custom textures installed as /textures/all/*.pngPerttu Ahola2012-04-07
* Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola2012-04-06
* Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola2012-04-06
* Add #include <unistd.h> to filesys.cppPerttu Ahola2012-04-06
* Attempt to fix sound left-right channelsPerttu Ahola2012-04-06
* Fix crash when inputting only / in chatPerttu Ahola2012-04-05
* Show reported map seed on debug info (F5)Perttu Ahola2012-04-04
* Fix visual='cube' sizePerttu Ahola2012-04-04
* Fix sound direction and add experimental:soundblock alias sb in minimal for t...Perttu Ahola2012-04-04
* Remove debug outputPerttu Ahola2012-04-04
* Fix dropped nodeitem visualsPerttu Ahola2012-04-04
* Fix buildbotPerttu Ahola2012-04-03
* Add optional MINGWM10_DLL to cmake installPerttu Ahola2012-04-03
* Fix things for cross-compiling using mingwPerttu Ahola2012-04-02
* Tune cave generationPerttu Ahola2012-04-02
* Improve caves morePerttu Ahola2012-04-02
* Some completely crapshit coding to make caves more variedPerttu Ahola2012-04-01
* Implement dropped items as LuaEntities; leave the old ones as is for compatib...Perttu Ahola2012-04-01
* Fix disabling of player movement cheat detection in singleplayerPerttu Ahola2012-04-01
* Don't apply player movement cheat detection in singleplayerPerttu Ahola2012-04-01
* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-01