| Commit message (Expand) | Author | Age |
... | |
* | Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar er... | Perttu Ahola | 2012-04-08 |
* | EnvRef:find_nodes_in_area(minp, maxp, nodenames) | Perttu Ahola | 2012-04-08 |
* | Allow looping of local and positional sounds | Perttu Ahola | 2012-04-08 |
* | Make lava brighter by showing light sources at their full emitted light level | Perttu Ahola | 2012-04-08 |
* | Improve texture atlas generation | Perttu Ahola | 2012-04-07 |
* | Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is exp... | q66 | 2012-04-07 |
* | Tune mapgen | Perttu Ahola | 2012-04-07 |
* | Fix collision code getting stuck if speed is 0 | Perttu Ahola | 2012-04-07 |
* | Fix segfault when setting privileges of a non-connected player | Perttu Ahola | 2012-04-07 |
* | Fix fabs() brainfart | Perttu Ahola | 2012-04-07 |
* | Tune desert beaches | Perttu Ahola | 2012-04-07 |
* | Fix MSVC ambiguous fabs() call errors | Perttu Ahola | 2012-04-07 |
* | Add deserts to map generator | Perttu Ahola | 2012-04-07 |
* | Tune mapgen a bit | Perttu Ahola | 2012-04-07 |
* | PerlinNoise for Lua. | Sergey Gilfanov | 2012-04-07 |
* | Support custom textures installed as /textures/all/*.png | Perttu Ahola | 2012-04-07 |
* | Add EnvRef:find_node_near(pos, radius, nodenames) | Perttu Ahola | 2012-04-06 |
* | Handle failing openal init properly, add enable_sound and sound_volume settings | Perttu Ahola | 2012-04-06 |
* | Add #include <unistd.h> to filesys.cpp | Perttu Ahola | 2012-04-06 |
* | Attempt to fix sound left-right channels | Perttu Ahola | 2012-04-06 |
* | Fix crash when inputting only / in chat | Perttu Ahola | 2012-04-05 |
* | Show reported map seed on debug info (F5) | Perttu Ahola | 2012-04-04 |
* | Fix visual='cube' size | Perttu Ahola | 2012-04-04 |
* | Fix sound direction and add experimental:soundblock alias sb in minimal for t... | Perttu Ahola | 2012-04-04 |
* | Remove debug output | Perttu Ahola | 2012-04-04 |
* | Fix dropped nodeitem visuals | Perttu Ahola | 2012-04-04 |
* | Fix buildbot | Perttu Ahola | 2012-04-03 |
* | Add optional MINGWM10_DLL to cmake install | Perttu Ahola | 2012-04-03 |
* | Fix things for cross-compiling using mingw | Perttu Ahola | 2012-04-02 |
* | Tune cave generation | Perttu Ahola | 2012-04-02 |
* | Improve caves more | Perttu Ahola | 2012-04-02 |
* | Some completely crapshit coding to make caves more varied | Perttu Ahola | 2012-04-01 |
* | Implement dropped items as LuaEntities; leave the old ones as is for compatib... | Perttu Ahola | 2012-04-01 |
* | Fix disabling of player movement cheat detection in singleplayer | Perttu Ahola | 2012-04-01 |
* | Don't apply player movement cheat detection in singleplayer | Perttu Ahola | 2012-04-01 |
* | Remplement and improve /setting in Lua, now called /set | Perttu Ahola | 2012-04-01 |
* | Allow getting the path of builtin.lua using minetest.get_modpath("__builtin") | Perttu Ahola | 2012-04-01 |
* | Change default privileges from "build, shout" to "interact, shout" | Perttu Ahola | 2012-03-31 |
* | Add server-side enforcement of the 'fast' privilege; also fix client checking... | Perttu Ahola | 2012-03-31 |
* | Fix client.h getting included on the server build | Perttu Ahola | 2012-03-31 |
* | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola | 2012-03-31 |
* | initial_properties field in entity definition | Perttu Ahola | 2012-03-31 |
* | Allow group:groupname in ABM definition and implement minetest.hash_node_posi... | Perttu Ahola | 2012-03-31 |
* | cmake: lua: use COMMON_CFLAGS | Jonathan Neuschäfer | 2012-03-31 |
* | Make server ignore media files with unknown filename extensions | Perttu Ahola | 2012-03-30 |
* | Improved teleport command | Perttu Ahola | 2012-03-30 |
* | Reimplement authentication handler in Lua; now we have 1) infinite privilege ... | Perttu Ahola | 2012-03-30 |
* | Fix the position of LuaEntityCAOs not getting updated at all | Perttu Ahola | 2012-03-30 |
* | Fix object visuals flashing brightly or disappearing when switching them at n... | Perttu Ahola | 2012-03-30 |
* | Fix walking sound of other players (and other objects) | Perttu Ahola | 2012-03-30 |