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* Color gradient for default and 'regular' type sky (#9502)TheTermos2020-05-09
| | | | | | | | | * add regular sky gradient * add regular sky gradient * Update sky.cpp * change default day sky colors
* Always use same default tabheader height (#9319)Paul Ouellette2020-05-09
| | | | | Previously the default tabheader height was different when using real coordinates. This resulted in the height of tabs changing when switching tabs in sfinv if some tabs used real coordinates.
* Server class code cleanups (#9769)Loïc Blot2020-05-07
| | | | | | | | | | | | | | | | | | | * Server::overrideDayNightRatio doesn't require to return bool There is no sense to sending null player, the caller should send a valid object * Server::init: make private & cleanup This function is always called before start() and loads some variables which can be loaded in constructor directly. Make it private and call it directly in start * Split Server inventory responsibility to a dedicated object This splits permit to found various historical issues: * duplicate lookups on player connection * sending inventory to non related player when a player connects * non friendly lookups on detached inventories ownership This reduce the detached inventory complexity and also increased the lookup performance in a quite interesting way for servers with thousands of inventories.
* Fix Server triggering wrong errors if environment init failssfan52020-05-07
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* Get rid of non-ascii characters in the debug display code (#8821)Jozef Behran2020-05-06
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* FormSpec: Add universal style selector `*` (#9718)v-rob2020-05-06
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* Android: porting_android.cpp refactoring (#9687)Maksim2020-05-06
| | | | | | * Android: porting_android.cpp refactoring * Replace assert to FATAL_ERROR_IF
* Expose collided objects in moveresultsfan52020-05-06
| | | | closes #9787
* Fix crash when exiting server during running mapgensfan52020-05-05
| | | | easily reproducible with a high num_emerge_threads and /emergeblocks
* Fix thread safety of PcgRandom use in BiomeGensfan52020-05-05
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* Fix remaining issues with mapgen scriptapisfan52020-05-05
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* Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copysfan52020-05-05
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* Allow ObjDefManager instances to be clonedsfan52020-05-05
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* Server: Improve some log messages (#9820)sfan52020-05-05
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* Fix broken client if openal cannot be opened (#9804)Loïc Blot2020-05-05
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* Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker2020-05-05
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* Rename moveresult speed to velocitySmallJoker2020-05-05
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* Change default keys for cam/minimap to C/V (#9779)Wuzzy2020-05-04
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* Add 'content_offset' and 'padding' style properties for buttons (#9661)Hugues Ross2020-05-02
| | | | * Add padding and content_offset style properties to buttons
* Auto delete MetaData when = 0 (#8770)Lejo2020-05-02
| | | | * Auto delete MetaData when = 0
* set_fov: Add support for time-based transitions (#9705)ANAND2020-05-02
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* Allow connection info to be missing from minetest.get_player_information() ↵sfan52020-05-01
| | | | | | (#9739) fixes #9352 This reverts commit 23c907befea02005e2c0c87fca0131b60aace18a.
* Give the online lua mainmenu also the client_list and mods (#8691)Lejo2020-05-01
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* Fix gettext detection and locale building (#9772)Juozas2020-04-29
| | | broken since a368e7e
* Add MetricsBackend with prometheus counter supportLoic Blot2020-04-29
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* Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)ANAND2020-04-28
| | | | | PLAYER_MAX_BREATH_DEFAULT was earlier set to 11, so that 10 bubbles are shown before the breath bar disappears. Now, PLAYER_MAX_BREATH_DEFAULT is set to 10, and the breath_bar scaling code in builtin has been tweaked to show all 10 bubbles before hiding the breath_bar
* Expose collision information to LuaEntity on_stepsfan52020-04-27
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* Remove /LTCG from when compiling with clang-cl (#9765)k.h.lai2020-04-27
| | | | Remove /LTCG from CMAKE_EXE_LINKER_FLAGS_RELEASE when compiling with clang on Windows
* Fix detection of in-place path_locale when RUN_IN_PLACE=0sfan52020-04-27
| | | | | broken by 2349d31bae1bfc4d58fd88efbc88261e69b11dad (side effect) fixes #9745
* Add STATIC_LOCALEDIR to BUILD_INFO and move it to version.cppsfan52020-04-27
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* Forbid object:attach(obj, ...) (#9762)Loïc Blot2020-04-27
| | | Fixes #9761
* Script: Enforce type checks if not nil (#9748)SmallJoker2020-04-27
| | | | * Script: Enforce type checks if not nil
* Fix truncation warning for F1000_MIN, F1000_MAXsfan52020-04-27
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* script: Put getGuiEngine() inside a client-only #ifdefsfan52020-04-27
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* script: Fix add_entity returning unusable ref if object deleted in on_activatesfan52020-04-27
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* Add PostgreSQL authentication backend (#9756)Loïc Blot2020-04-27
| | | | * Add PostgreSQL authentication backend
* Remove unused lookup table from noise.cppsfan52020-04-26
| | | | closes #9757
* Fix mapgen settings in minetest.conf being ignored (#9737)sfan52020-04-26
| | | broken since e8a8185d24897ccf964327017effae81aa1c9d40
* Fix UpdateBonePosition() breaking animations (#9577)theviper1212020-04-26
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* Add `animated_image` to clickthrough elements (#9724)v-rob2020-04-25
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* mapblock_mesh: Optimize a few things (#9713)sfan52020-04-25
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* Ensure game is shutdown if server throws exception (#9742)Paul Ouellette2020-04-25
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* Simplify how parseElement splits element string (#9726)Pierre-Yves Rollo2020-04-25
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* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-25
| | | | * Add server side translations capability
* Add LevelDB auth database. (#9476)luk3yx2020-04-23
| | | | * Add leveldb auth database.
* Camera: Fix shootline line offsets II (#9730)SmallJoker2020-04-23
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* Android: add OpenGL ES 2 support (#9715)Maksim2020-04-22
| | | .. and bump gradle to 3.6.3
* Fix configuration caching in log_deprecated (#9697)HybridDog2020-04-22
| | | | | | * Fix configuration caching in log_deprecated The configured variable was never set to true. I've set the variables to thread_local because the configuration should be reloaded after reentering the world from mainmenu.
* Improve protocol-level receiving code (#9617)sfan52020-04-20
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* Fix alias handling of get_content_id (#9712)sfan52020-04-19
| | | fixes #9632