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Age
...
*
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
Perttu Ahola
2014-01-06
*
Add function to deregister a profiler from profiler list
sapier
2014-01-06
*
Create new instance of mesh every time it's required (Solves #703)
Perttu Ahola
2014-01-06
*
BUILD: fix cmake list parsing
hasufell
2014-01-05
*
BUILD: prefer pkg-config for freetype2 detection
hasufell
2014-01-05
*
Add option to link to OpenGL ES, fixes #1051
Sfan5
2014-01-05
*
Fix absence of images when compiled with RUN_IN_PLACE=0.
Ilya Zhuravlev
2014-01-05
*
Fix objects being selected behind a node
Novatux
2014-01-02
*
Fix exception caused by destroying sockets on Server shutdown
kwolekr
2013-12-31
*
Fix enum element name in Lua HUD code (position vs. pos)
kaeza
2013-12-31
*
Initialize world before creating BanManager and RollbackManager
ShadowNinja
2013-12-30
*
Fix InventoryList reading order
ShadowNinja
2013-12-30
*
Remove FPS from window title
PilzAdam
2013-12-25
*
Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure
Kahrl
2013-12-25
*
Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVAL
Kahrl
2013-12-24
*
Fix particle code ignoring return value of std::vector::erase(). Wat.
Kahrl
2013-12-23
*
Bugfix to get_all_craft_recipes.
RealBadAngel
2013-12-21
*
Check for denied access in itemdef/nodedef/media fetch loop
Kahrl
2013-12-19
*
Don't throw a error when writing JSON fails
ShadowNinja
2013-12-18
*
Log guilty node name when allow_metadata_inventory_move/put/take fails
Kahrl
2013-12-18
*
Add 'minetest.write_json'
ShadowNinja
2013-12-18
*
Handle LuaErrors in Lua -> C++ calls on LuaJIT
ShadowNinja
2013-12-18
*
Fix formspec field labels
BlockMen
2013-12-17
*
Fix broken httpfetch due to SimpleThread removal
sapier
2013-12-16
*
Fix MSVC compiling issue
BlockMen
2013-12-16
*
Reduce cloud coloring for colored fog and cloud mode
sapier
2013-12-16
*
Remove an unused function and include from client.cpp
PilzAdam
2013-12-15
*
Add setting to disable direction dependent fog and sky colors
sapier
2013-12-15
*
Directional fog + horizon colors, based on sun & moon positions at sunrise / ...
MirceaKitsune
2013-12-15
*
Replace SimpleThread by JThread now implementing same features
sapier
2013-12-15
*
Add alpha setting to font shadow
BlockMen
2013-12-14
*
Update mapgen params in ServerMap after Mapgen init
kwolekr
2013-12-14
*
Handle Lua errors in on_generate callbacks instead of throwing SIGABRT
kwolekr
2013-12-14
*
Add map feature generation notify Lua API
kwolekr
2013-12-14
*
Remove support for optdepends.txt
ShadowNinja
2013-12-13
*
Don't call curl_global_init twice
Kahrl
2013-12-13
*
Replace any direct curl usage by httpfetch
sapier
2013-12-13
*
Use httpfetch_async in serverlist announce code
Kahrl
2013-12-13
*
Implement urlencode and urldecode
Kahrl
2013-12-13
*
Rewrite client media download and support hash-based remote download
Kahrl
2013-12-13
*
Implement httpfetch module and initialize it from main()
Kahrl
2013-12-13
*
Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing.
Ilya Zhuravlev
2013-12-13
*
Make line_of_sight return blocking node position
stujones11
2013-12-12
*
Add 'on_prejoinplayer' callback
kaeza
2013-12-12
*
Add configurable font shadow.
Ilya Zhuravlev
2013-12-12
*
Implement search tab and version picker
sapier
2013-12-11
*
Check if width, height or start index of a list[] is negative
PilzAdam
2013-12-09
*
Optimize shaders code. Add settings at compile time.
RealBadAngel
2013-12-09
*
Mapgen Indev: Fix segfault in cave generation due to uninitialized variable
kwolekr
2013-12-08
*
Fix shaders on some GPUs
Novatux
2013-12-08
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