| Commit message (Expand) | Author | Age |
* | Return star color calculation to what it previously was | sfan5 | 2020-11-26 |
* | Fix style | numzero | 2020-11-26 |
* | Provide fallback star color for GLES 2 with MT shaders disabled | numzero | 2020-11-26 |
* | Sky: support GLES2 | numzero | 2020-11-26 |
* | Allow missing shaders | numzero | 2020-11-26 |
* | Replace TriangleFan as poorly supported | numzero | 2020-11-26 |
* | Reuse seed when updating stars | numzero | 2020-11-26 |
* | Store stars in a single static mesh buffer | numzero | 2020-11-26 |
* | Don't evaluate things many times | numzero | 2020-11-26 |
* | Batch cloud drawing | numzero | 2020-11-26 |
* | Avoid marking map blocks dirty upon deserialization. | Lars | 2020-11-26 |
* | Fix camera panning glitches (partially revert 10489.) | Lars | 2020-11-25 |
* | Add sound to press event of some formspecs elements (#10402) | Pierre-Yves Rollo | 2020-11-23 |
* | Move Mapgen V7 river generation into the main generation loop (#10639) | Paramat | 2020-11-20 |
* | Increase limit for simultaneous blocks sent per client and the meshgen cache. | Lars | 2020-11-16 |
* | serverpackethandler: Minor log message fixes | sfan5 | 2020-11-12 |
* | Fix player sprite visibility in first person | sfan5 | 2020-11-12 |
* | Fix overloaded virtual warnings with get/setAttachment() | sfan5 | 2020-11-12 |
* | Fix warnings about an unused variables and implicit conversion (#10586) | red-001 | 2020-11-12 |
* | Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622) | SmallJoker | 2020-11-12 |
* | PlayerSAO: Run on_player_hpchange raw change values (#10478) | SmallJoker | 2020-11-12 |
* | Increase default emerge queue limits and limit enqueue requests for active bl... | Lars | 2020-11-12 |
* | ObjectRef: Re-add legacy code for set_physics_override (#10585) | SmallJoker | 2020-11-10 |
* | Mark additional locales as broken | sfan5 | 2020-11-10 |
* | Update fallback font to newer version | sfan5 | 2020-11-10 |
* | Joystick: Remap joystick-specific KeyTypes to generic ones | Markus Koch | 2020-11-09 |
* | Fix object interaction distance not being checked (#10547) | rubenwardy | 2020-11-09 |
* | ContentCAO: Fix segfault when minimap is disabled | SmallJoker | 2020-11-08 |
* | Revert #10495 and simplify. | Lars | 2020-11-07 |
* | Fix integer-string conversion for shaders | sfan5 | 2020-11-05 |
* | Add model[] formspec element (#10320) | SmallJoker | 2020-11-04 |
* | Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ... | Lars Müller | 2020-11-04 |
* | Fix ObjectRef errors due to lua_isnil() (#10564) | Zughy | 2020-11-04 |
* | Slight simplification and optimization of RemoteClient. | Lars | 2020-11-03 |
* | Increase defaults for viewing_range, active_object_range and related settings... | Lars | 2020-11-03 |
* | Block attempts to connect to the client (#10589) | red-001 | 2020-11-02 |
* | Fix incorrect deprecation hints | SmallJoker | 2020-11-01 |
* | Fix segfault in deprecation logging due to tail call, log by default (#10174) | rubenwardy | 2020-10-31 |
* | Player physics: Ensure larger dtime simulation steps (#10563) | Lars Müller | 2020-10-29 |
* | Show RTT in ms with 2 digits of precision (#10573) | Oblomov | 2020-10-29 |
* | Avoid resending near blocks unnecessarily. | Lars | 2020-10-27 |
* | Fix CSMs on arm64 (#10553) | luk3yx | 2020-10-25 |
* | Shaders for Android (GLES 2) (#10506) | Vitaliy | 2020-10-25 |
* | Clean up l_object.cpp (#10512) | Zughy | 2020-10-22 |
* | Fix Media... 0% on loading screen (#9478) | Maksim | 2020-10-21 |
* | Fix show_on_minimap default value for local player | sfan5 | 2020-10-20 |
* | Implement unloading of static_save=false objects according to existing docs (... | sfan5 | 2020-10-19 |
* | Decouple entity minimap markers from nametags replacing with show_on_minimap ... | sfan5 | 2020-10-19 |
* | Minor clientmap improvements. | Lars | 2020-10-19 |
* | Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck. | Lars | 2020-10-17 |