Commit message (Collapse) | Author | Age | |
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* | Hide pause menu prior drawing "shutting down..." message | sapier | 2014-05-24 |
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* | Reduce log level for non npot2 texture warning message | sapier | 2014-05-24 |
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* | Fix library link order | sapier | 2014-05-24 |
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* | Remove settings not used any longer | sapier | 2014-05-24 |
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* | Fix disable hud disabling drawing of full gui | sapier | 2014-05-24 |
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* | fixed typo std::encl in src/gettext.cpp | Jakub Vaněk | 2014-05-24 |
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* | Fix memory leak in redis backend, fixes #1325 | sfan5 | 2014-05-23 |
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* | Add joining player to printed player list | sapier | 2014-05-20 |
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* | Add support for interlaced polarized 3d screens | sapier | 2014-05-18 |
| | | | | Add (experimental) support for topbottom as well as sidebyside 3d mode | ||
* | Split declaration of GenericCAO from implementation | sapier | 2014-05-17 |
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* | Make print() NUL-safe | ShadowNinja | 2014-05-15 |
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* | Map irrlicht log level to minetest. Allow write them to debug file. | RealBadAngel | 2014-05-14 |
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* | Fix old client showing duplicated health bar on new server | sapier | 2014-05-11 |
| | | | | | Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly | ||
* | Send max number of characters instead of asserting in case of too long chat ↵ | sapier | 2014-05-11 |
| | | | | messages | ||
* | Fix invalid cast fix resulting in chat messages beeing limited to 256 bytes | sapier | 2014-05-11 |
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* | Fix incorrect scaling of customized hud item selection marker | sapier | 2014-05-11 |
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* | Fix error messages beeing shown on pressing cursor keys in various menus | sapier | 2014-05-11 |
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* | Fix possible deadlock in error conditions | sapier | 2014-05-11 |
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* | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
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* | Organize builtin into subdirectories | ShadowNinja | 2014-05-07 |
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* | Add write_json() to the async API | ShadowNinja | 2014-05-07 |
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* | Add a limit to node meta data resolving recursion | ShadowNinja | 2014-05-07 |
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* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
| | | | | | | | Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar | ||
* | Move message about missing normal maps to infostream instead of errorstream. | RealBadAngel | 2014-05-05 |
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* | Bugfix: make waypoints respect camera offset | RealBadAngel | 2014-05-05 |
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* | Fix numeric underflow on calculating window size adjustment | sapier | 2014-05-04 |
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* | Fix player:set_animation() in third person view | BlockMen | 2014-05-03 |
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* | Add hack to avoid 2s startup delay on local games | sapier | 2014-05-02 |
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* | Add proper lua api deprecated handling | sapier | 2014-04-29 |
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* | Add download rate to media progress bar (non http mode only!) | sapier | 2014-04-29 |
| | | | | Minor coding style fixes | ||
* | Make debug text adjust it's border to the screensize and fix a border update bug | ShadowNinja | 2014-04-27 |
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* | Fix rounding issue of hud dpi on some machines | sapier | 2014-04-27 |
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* | Fix code style of async API | ShadowNinja | 2014-04-27 |
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* | Remove dependency on marshal and many other async changes | ShadowNinja | 2014-04-27 |
| | | | | | | | | | | | | This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes | ||
* | Only push the Lua error handler once | ShadowNinja | 2014-04-27 |
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* | Add support for dpi based HUD scaling | sapier | 2014-04-27 |
| | | | | | | Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen | ||
* | Client: Don't crash if trying to draw too many items from inventory in HUD | Perttu Ahola | 2014-04-27 |
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* | Fix directional fog color in front view | BlockMen | 2014-04-25 |
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* | Fix lost pause support in singleplayer | sapier | 2014-04-24 |
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* | Fix argument type of the RaiseException() function | FessWolf | 2014-04-23 |
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* | Revert binary database block position encoding | ShadowNinja | 2014-04-23 |
| | | | | | | This reverts commits a2003b0d553c7223a61c75e5dad79ea68e058ba2 and 54ffe2e5de9ce44129f84f4748743f893b75fda7. These weren't correct. Add a black magic warning instead. | ||
* | Fixed wrong node texture rotation for facedirs 5 and 7 | MetaDucky | 2014-04-23 |
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* | Fix formspec replacement handling for in game formspecs | sapier | 2014-04-22 |
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* | make formspec textarea wordwrap | RealBadAngel | 2014-04-22 |
| | | | | Thats updated #795 | ||
* | Add missing ip address to player join log entry | sapier | 2014-04-21 |
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* | Textureable sun and moon. | RealBadAngel | 2014-04-21 |
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* | Fix red background missing in deathscreen | sapier | 2014-04-21 |
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* | Fix chat console not working anymore | sapier | 2014-04-20 |
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* | Fix macro ARRAYSIZE name collision on windows | sapier | 2014-04-20 |
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* | Reduce log level for incoming crap packets | sapier | 2014-04-19 |
| | | | | Add log entry for peer timeout |