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Commit message (Expand)AuthorAge
* Only set player dirty flag if values changeShadowNinja2014-10-01
* Simplify player modification checksShadowNinja2014-10-01
* Fix android build using hardcoded path for data instead of using the one fetc...sapier2014-10-01
* Standardize tooltip row detectionBlockMen2014-09-28
* Fix multilined description in tooltips (fixes #1688)BlockMen2014-09-28
* Fix totally messed up 3d modes interlaced/topbottom/sidebysidesapier2014-09-25
* Fix chat lines not word wrapped correctsapier2014-09-25
* Fix command line parsingKahrl2014-09-22
* Fix build with redisShadowNinja2014-09-21
* Add firelike drawtypeTriBlade92014-09-21
* Fix GCC reorder warningShadowNinja2014-09-21
* Add inventory right click drag and dropsruz252014-09-21
* Fix locking bugs and make inventory deserialization errors more specificShadowNinja2014-09-21
* Split settings into seperate source and header filesShadowNinja2014-09-21
* Fix Settings lockingShadowNinja2014-09-21
* Use const references for Settings methodsShadowNinja2014-09-21
* Make getters of the Settings class constCraig Robbins2014-09-21
* Allow taking screenshots of formspecs and move message to chatBlockMen2014-09-21
* Add compression APIShadowNinja2014-09-20
* Make config compatible with C++11donat_b2014-09-20
* Use configured bind_address for HTTPFetchShadowNinja2014-09-18
* Reduce indentation of HTTPFetchOngoingShadowNinja2014-09-18
* Added configurable selectionbox width. Min width = 1, Max = 5TriBlade92014-09-19
* Bugfix: don't highlight air nodes.RealBadAngel2014-09-18
* Node highlighting.RealBadAngel2014-09-17
* Fix typo in comment in chat.cppKahrl2014-09-14
* Simplify and optimize schematic replacementsShadowNinja2014-09-11
* Log unhandled exceptions in connectionthreads to errorstreamsapier2014-09-06
* Fix access to invalid data on reception of packet with size 0sapier2014-09-06
* Change screenshot colorformat properlyBlockMen2014-09-03
* Don't save alpha channel in screenshots (fixes #1451)BlockMen2014-09-03
* Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr2014-09-01
* Update Mapgen VoxelManipulator on buffer invalidationkwolekr2014-09-01
* Save previously generated blocks on Mapgen blitbackkwolekr2014-09-01
* Fix only one texture being updated on window resize breaking sidebyside and t...sapier2014-08-29
* Fix interlaced 3d mode second image being flipped on compiling against irrlic...sapier2014-08-29
* Allow use all 6 faces for special tiles.RealBadAngel2014-08-25
* Add lua exception handling test codesapier2014-08-23
* Fix LuaJIT exception wrapperKahrl2014-08-23
* Fix seg fault if popping from empty stack (L-system trees)Craig Robbins2014-08-23
* Add video driver selection to settings menu (based uppon idea from webdesigne...sapier2014-08-23
* Fix chat messages capturing mouse interactions for menu/formspecssapier2014-08-23
* Use pause_fps_max also on multiplayerSmallJoker2014-08-22
* Add ^[mask texture modifiersfan52014-08-22
* Reduce time of red screen when damagedSmallJoker2014-08-22
* ban.cpp refactoringSelat2014-08-22
* Fix to to too two timessapier2014-08-22
* Add player name length checkssapier2014-08-22
* Fix "ghost" blocks if block update is "on wire" while player digs nodessapier2014-08-22
* Improve timeout calculationsapier2014-08-22