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* Lower log level for benign socket errorsShadowNinja2015-10-14
* Use warningstream for log messages with WARNINGShadowNinja2015-10-14
* Refactor loggingShadowNinja2015-10-14
* Fix how address is logged when a wrong password is suppliedKahrl2015-10-12
* Mgfractal: Independant offset and slice params for mandelbrot and juliaparamat2015-10-11
* Fractal mapgen: Fix mysterious bugparamat2015-10-10
* Clear list rings when loading a new formspecest312015-10-10
* Mapgen: Use mapgen-specific names for constants in headersparamat2015-10-09
* Fractal mapgen: Add seabed and large pseudorandom cavesparamat2015-10-07
* Mapgen: Add 4D fractal mapgenparamat2015-10-06
* Mgv5: getGroundLevelAtPoint searches a larger rangeparamat2015-10-05
* Add new ContentParamType2 "CPT2_DEGROTATE"est312015-10-04
* Allow setting chunksize in core.set_mapgen_paramskwolekr2015-10-04
* Hide mapgens from main menu not intended for end userskwolekr2015-10-04
* Add emerge completion callback mechanismkwolekr2015-10-04
* Remove redundant code in player interact handlerkwolekr2015-10-04
* Define and use limit constants for Irrlicht fixed-width typeskwolekr2015-10-04
* Fix MinGW 32-bit buildShadowNinja2015-10-03
* Add get_biome_id(biome_name) callbackDuane Robertson2015-10-02
* Add environment variable MINETEST_WORLD_PATHSmallJoker2015-10-02
* Mapnode: Replace rotateAlongYAxis with improved versionparamat2015-10-02
* Fix some SRP issuesest312015-09-30
* Some map border related fixesest312015-09-29
* Don't serialize StaticObjectList with > 65535 objectsKahrl2015-09-29
* Decorations: Remove error message 'chunksize not divisable by sidelen'paramat2015-09-26
* Abort at uncatched exceptionsest312015-09-27
* Fix redis erroring on non found blocksest312015-09-26
* Fix falling through nodes on world load (fixes #2784)Christof Kaufmann2015-09-26
* redis: throw error if block request failednetinetwalker2015-09-26
* Add /emergeblocks command and core.emerge_area() Lua APIkwolekr2015-09-23
* Save and remove player by pointerLoic Blot2015-09-23
* Mapnode: Add rotateAlongYAxisFull supporting 24 facedirsparamat2015-09-22
* Various style cleanups + unused code removalest312015-09-19
* Little optimization on getAdded/Removed activeobjects per player loop.Loic Blot2015-09-19
* Mgv5/6/7: Re-add #include profiler.h as commented-out optionparamat2015-09-19
* Blob ore: Fix partial blobsparamat2015-09-19
* Send proper block to old clients for swap_node callsest312015-09-17
* Ore: Add puff ore typekwolekr2015-09-17
* Fix object position border checkingest312015-09-16
* Disallow placing entities outside safe boundariesest312015-09-15
* Firelike drawtype: Improve codeparamat2015-09-14
* Serialisation: documentation fixes, clarifying renames and whitespace fixesest312015-09-14
* Ore: Add ore sheet column height range selectionkwolekr2015-09-13
* networkprotocol.h: remove "u16 command" from docest312015-09-10
* Improve locale directory detectionest312015-09-10
* Change m_client_event_queue's type to std::queueLoic Blot2015-09-08
* Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750paramat2015-09-07
* Use CUSTOM_LOCALEDIR if specifiedShadowNinja2015-09-06
* Fix building on OSX, broken since "Clean up threading"Pavel Puchkin2015-09-06
* Areastore: fix "attempt to index a number value"est312015-09-03