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* Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto2017-11-08
* LINT: Add files to whitelist, fix detected indent errorsparamat2017-11-06
* Player eye height: Make this a settable player object propertyparamat2017-11-06
* Do not scale texture unless necessary.Lars Hofhansl2017-11-04
* httpfetch: Enable gzip supportsfan52017-11-04
* Rewrite rendering engine (#6253)Vitaliy2017-10-31
* Add sha1 to lua utils. (#6563)Rob Blanckaert2017-10-30
* Initial Haiku support (#6568)miqlas2017-10-30
* Fix day_night_ratio_do_override not being initialised server-siderubenwardy2017-10-29
* CSM: Add a way to get current locale from CSMlisacvuk2017-10-29
* Biome API: Add decoration flags for underground decorationsparamat2017-10-29
* Allow overriding tool capabilities through itemstack metadataraymoo2017-10-29
* Avoid filtering low-res textures for animated meshes (incl. players) (#6562)lhofhansl2017-10-28
* Add missing? includeEsteban I. Ruiz Moreno2017-10-26
* Reduce server FOV with forward speedLars Hofhansl2017-10-25
* Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto2017-10-23
* Set range of blocks to retrieve per roundtrip to 2.Lars Hofhansl2017-10-19
* directiontables.cpp: fix a warning reported by VS2017Loic Blot2017-10-17
* Fix inventory drag drop flag (#6416)asl972017-10-17
* Add updated settings_translation_fileEsteban I. RM2017-10-17
* don't pass g_settings around, and use it directlyEsteban I. RM2017-10-17
* Regenerate minetest.conf.example and translation fileEsteban I. RM2017-10-17
* Implement #6096Esteban I. RM2017-10-17
* Fix strict_protocol_version_checking functionality after ee9a442SmallJoker2017-10-16
* Don't try to craft a non-existent itemEsteban I. RM2017-10-16
* Real global textures (#6105)Vitaliy2017-10-15
* Cache server config settings. (#6530)lhofhansl2017-10-15
* Retrieve a small cone of blocks in the direction of the players velocity.Lars Hofhansl2017-10-13
* Formspec: Fallback to 'label' in readonly textarea[]SmallJoker2017-10-13
* Simple decorations: Make 'place_offset_y' usable with simple decorationsparamat2017-10-10
* Smooth lighting: Fix light leaking through edge-connected cornersDTA72017-10-10
* Fix warnings introduced by 9b8fa99fe30728c1fcfa73cdf74211841bdae9fbLoic Blot2017-10-10
* Thread: fix a crash on Windows due to data race condition on Thread::m_start_...Loïc Blot2017-10-10
* NetworkPacket::putRawPacket: resize m_data to datasize + memcpyLoic Blot2017-10-10
* Simple decorations: Add 'param2_max' parameter for random param2paramat2017-10-09
* Travis: Update clang from 4.0 to 5.0 (#6467)Loïc Blot2017-10-09
* Formspec: textarea with scrollbar improvementsadrido2017-10-09
* FormSpec : Add an auto vertical scrollbar to the textareaadelcoding12017-10-09
* Replace deprecated WINAPI GetVersionInfoEx (#6496)adrido2017-10-07
* Add setting for near plane distance. (#6395)Rob Blanckaert2017-10-07
* Unkown nodes: Provide position on interact (#6505)SmallJoker2017-10-07
* [CSM] Add callback on open inventory (#5793)Vincent Glize2017-10-02
* ParticleSpawner::step cleanup and rotation fix (#6486)SmallJoker2017-10-02
* CAO footstep sounds: Reduce gain to balance volumeparamat2017-10-02
* Stratum ore: Allow use with no noise for simple horizontal strataparamat2017-10-01
* game.cpp: remove dead code for proto v25 compat (#6481)Loïc Blot2017-09-30
* Fix attached particle spawners far from spawn (#6479)raymoo2017-09-30
* Make Player::peer_id server-side only and add getters and setters (#6478)Loïc Blot2017-09-30
* Localplayer: Fix disable_jump effect and getStandingNodePos()SmallJoker2017-09-28
* Add static_save property to luaentites to not save them statically. (#5112)orwell962017-09-28