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Age
*
Reduce dedicated server step to 0.09 (#6252)
Loïc Blot
2017-08-17
*
Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394b
Loic Blot
2017-08-17
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clientmap, clientmedia: code modernization
Loic Blot
2017-08-17
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l_server, clientenvironment, clientiface: code modernization
Loic Blot
2017-08-17
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New lighting curve (#5279)
Vitaliy
2017-08-17
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ClientInterface: add a function to verify (correctly) if user limit was reach...
Loïc Blot
2017-08-16
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Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-16
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client.cpp: modernize code
Loic Blot
2017-08-16
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cavegen.cpp, chat.cpp: modernize code
Loic Blot
2017-08-16
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Modernize client code (#6250)
Loïc Blot
2017-08-15
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bab.cpp: code modernization
Loic Blot
2017-08-15
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server.cpp: code modernization
Loic Blot
2017-08-15
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Lint fix on localplayer.h
Loic Blot
2017-08-15
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L-system: Fix leaves cutting through stems
Hybrid Dog
2017-08-14
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Player::getSpeed/setSpeed use const refs
Loic Blot
2017-08-14
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Player class: disable copy
Loic Blot
2017-08-14
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Various server.cpp cleanups
Loic Blot
2017-08-14
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Server::AsyncRunStep + Server::sendAddNode: modernize code
Loic Blot
2017-08-14
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LocalPlayer::accelerateHorizontal: cleanups
Loic Blot
2017-08-13
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Cleanup LocalPlayer::applyControl
Loic Blot
2017-08-13
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Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
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Trigger on_rightclick regardless on the formspec meta field
SmallJoker
2017-08-13
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Change “Use” key name to “Special”
TeTpaAka
2017-08-13
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Full viewing range key message clarified
Fixer
2017-08-12
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Remove cloud_height setting
Ben Deutsch
2017-08-12
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Mgv5: Make spawn position search more reliable
paramat
2017-08-12
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ServerEnvironment::step: modernize loops
Loic Blot
2017-08-11
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Mgv7: Raise spawn point by 1 node for no mountain case
paramat
2017-08-09
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Step height: Add as a player object property
paramat
2017-08-09
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Key change menu: Expose more keys
Wuzzy
2017-08-09
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Fix error not printed to console when no name is provided
Juozas
2017-08-09
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Singleplayer: Pause game in the key change dialog
SmallJoker
2017-08-07
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Start off newly generated worlds early at sunrise, 5:15am (#6211)
JRottm
2017-08-05
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Add tiny Y offset in collisionMoveSimple() to tweak performance
Jens Rottmann
2017-08-05
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Fix player coordinate rounding in collisionMoveSimple() (#6197)
Jens Rottmann
2017-08-05
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Sort box corners correctly
Thomas--S
2017-08-04
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Fix crash when using --go in command line
Juozas Pocius
2017-08-03
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Dungeons: Use biome 'node_stone' if normal stone types not detected
paramat
2017-07-30
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GenericCAO: Fix dark model below y = 0
paramat
2017-07-30
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Darkness detection: Reduce chance of false positives darkening the skybox
Lars Hofhansl
2017-07-30
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Make direct item selection keys freely bindable
Wuzzy
2017-07-30
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Move the nametag back to the top of the player (#6179)
TeTpaAka
2017-07-29
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Noise: Prevent unittest crash caused by division by zero
SmallJoker
2017-07-29
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Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"
Loïc Blot
2017-07-27
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Fix a warning introduced by 4eb59aeeb2f2b535f4eb2a1608189bb03098454e
Loïc Blot
2017-07-27
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Add LuaEntity on_death callback (#6177)
Loïc Blot
2017-07-27
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Rename previous_was_found to previous_exists
Loic Blot
2017-07-27
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MapBlock::actuallyUpdateDayNightDiff(): little performance optimization
Loic Blot
2017-07-27
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compressZlib: don't use a SharedBuffer but a raw u8 * pointer
Loic Blot
2017-07-27
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Massive performance improvement on correctBlockNodeIds
Loic Blot
2017-07-27
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