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Author
Age
*
better handling of unknown blocks on client
Perttu Ahola
2011-06-27
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*
updated to-do list
Perttu Ahola
2011-06-27
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*
made dtime jitter compare value and fps calculation a bit faster changing
Perttu Ahola
2011-06-27
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*
map unloading is now a whole lot better
Perttu Ahola
2011-06-27
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*
fixed block unloading from memory (a better fix coming next)
Perttu Ahola
2011-06-26
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*
Made the initial loading screen slightly more alive
Perttu Ahola
2011-06-26
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*
added screenshot key F12 (from spongie)
Perttu Ahola
2011-06-26
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*
Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie
Perttu Ahola
2011-06-26
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*
changed one "if" to "else if" in content_mapblock.cpp
Perttu Ahola
2011-06-26
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*
reorganized stuff
Perttu Ahola
2011-06-26
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*
tuned mapgen
Perttu Ahola
2011-06-26
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*
changed water color in farmesh
Perttu Ahola
2011-06-26
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*
updated noise stuff
Perttu Ahola
2011-06-26
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*
reorganized a lot of stuff and modified mapgen and objects slightly while ↵
Perttu Ahola
2011-06-26
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doing it
*
improved player fall damage detection
Perttu Ahola
2011-06-26
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*
added and commented out some debug output
Perttu Ahola
2011-06-26
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*
even more code refactoring
Perttu Ahola
2011-06-26
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more reorganizing of map code
Perttu Ahola
2011-06-26
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*
cleaned map stuff
Perttu Ahola
2011-06-26
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*
moved mapgen stuff around abit
Perttu Ahola
2011-06-25
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*
moved map generator to separate source files
Perttu Ahola
2011-06-25
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*
mapgen stuff
Perttu Ahola
2011-06-25
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*
added correct data to new images, added comments in main.cpp
Perttu Ahola
2011-06-25
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*
New map generator added (and SQLite, messed up the commits at that time...) ↵
Perttu Ahola
2011-06-25
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(import from temporary git repo)
*
disabled farmesh in default settings
Perttu Ahola
2011-06-23
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*
fixed servermain.cpp lacking filesys.h
Perttu Ahola
2011-06-22
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*
path_userdata is now created before potentially creating debug.txt in there
Perttu Ahola
2011-06-20
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*
moved the mac include in porting.cpp out of namespace
Perttu Ahola
2011-06-20
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*
fixed a segfault in case of wrong input from network on the server (reported ↵
Perttu Ahola
2011-06-19
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by spongie)
*
Modified the mesh update thread's sleep time to speed it up (it was way too ↵
Perttu Ahola
2011-06-18
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high)
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Documentation update
Perttu Ahola
2011-06-18
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*
Hand-picked Mac OSX cursor and bundle path fixes from ↵
Perttu Ahola
2011-06-18
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https://bitbucket.org/toabi/minetest-mac
*
Changed MapBlockObjects to be never written anymore. Incremented version number.
Perttu Ahola
2011-06-18
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*
comment update
Perttu Ahola
2011-06-18
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*
farmesh render range is now dynamic
Perttu Ahola
2011-06-18
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*
fixed tree placement in farmesh
Perttu Ahola
2011-06-18
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*
farmesh is now usable.
Perttu Ahola
2011-06-18
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*
modified health bar a bit
Perttu Ahola
2011-06-18
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*
enabled word wrap in chat
Perttu Ahola
2011-06-18
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*
fixed wrong furnace menu layout
Perttu Ahola
2011-06-18
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*
merged Mac OSX build fix from minetest-delta
Perttu Ahola
2011-06-18
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*
removed furnace menu because it is not needed anymore
Perttu Ahola
2011-06-18
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*
separated inventory-related game content to content_inventory.{h,cpp}
Perttu Ahola
2011-06-18
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*
forgot to add mapblock_nodemod.h
Perttu Ahola
2011-06-18
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*
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
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*
Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
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*
added in-game key shortcuts for toggling free_move and fast_move (default K ↵
Perttu Ahola
2011-06-17
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and J)
*
modified iron amount a bit
Perttu Ahola
2011-06-17
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*
Updated comments
Perttu Ahola
2011-06-17
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*
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵
Perttu Ahola
2011-06-17
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content_mapblock.{h,cpp}
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