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* Fix various player save issues (performance penalty on sql backends + bugs)Loïc Blot2019-01-04
* Player file directory must be only created when using file backend.Loïc Blot2019-01-04
* Remove remote media compatibility mode. (#8044)sofar2019-01-04
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03
* CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)Paramat2019-01-03
* Add minetest.load_area (#8023)HybridDog2018-12-31
* Extend pitch fly mode to swimming (#7943)random-geek2018-12-31
* CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot2018-12-24
* Fix entity rotation in existing worlds (#7989)SmallJoker2018-12-23
* mapnode: add const/noexcept (#8009)Vitaliy2018-12-22
* Android: Fix memory leak when displaying images in the mainmenu (#8011)rubenwardy2018-12-22
* reportMetadataChange; Silence clang warningsSmallJoker2018-12-21
* Fix more transparency issues with ogles2 driver (#8005)stujones112018-12-20
* Android: Move touchscreen rare controls inline with settings icon (#8006)stujones112018-12-20
* Add command line option to load password from file (#7832)Kevin Abrams2018-12-18
* ieee_float: Silence compiler warningSmallJoker2018-12-18
* Fix the part of the float test that requires IEC559/IEEE754 compliancePedro Gimeno2018-12-18
* Fix C++11 violation that broke clang on Debian StretchPedro Gimeno2018-12-16
* Add an activeobject manager to hold active objects (#7939)Loïc Blot2018-12-13
* Network: Send IEEE floats (#7768)SmallJoker2018-12-13
* Make showOverlayMessage strings translatable (#7964)Wuzzy2018-12-13
* Make MapNode handle paramtype2≠leveled properly (#7958)Vitaliy2018-12-12
* porting.cpp: better minetest support on BSDLoïc Blot2018-12-11
* Fix ContentDB packages timing out by using download_file instead (#7891)rubenwardy2018-12-11
* Add object visual type 'item' (#7870)Alex2018-12-11
* Update minetest.conf.example and run updatepo.sh (#7947)Update Script2018-12-09
* Fix crash if display resolution is not set (#7950)Martin Renold2018-12-08
* Main menu style: Set to 'full' for Android, remove 'auto' option (#7936)Paramat2018-12-06
* Draw all horizons and sky base, in front of stars (#7932)Paramat2018-12-06
* Fix player rotations (#7941)CoderForTheBetter2018-12-05
* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-04
* Revert "Fix another GCC warning"Loïc Blot2018-12-04
* Add testWrapDegrees_0_360_v3f unittestsLoïc Blot2018-12-04
* Fix another GCC warningLoïc Blot2018-12-04
* Fix a stringop-truncation GCC warningLoïc Blot2018-12-04
* Fix uninitialized variable peer_idLoïc Blot2018-12-04
* Fix Android build errors (caused by 5f1cd55)Juozas2018-12-03
* Raise hotbar limit to 32 slots, add associated keybinding options (#7916)Vanessa Dannenberg2018-12-02
* Remove unused settings (#7929)Paul Ouellette2018-12-02
* Draw stars behind the moon (#7928)Paramat2018-12-02
* Slightly alter star appearence time and full brightness time (#7921)Paramat2018-12-02
* Added pitch fly mode (#7817)Gaël C2018-12-01
* Fix sky bugs when using sun or moon textures (#7918)Paramat2018-12-01
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
* Clean up stack after script_get_backtrace (#7854)Michael Muller2018-11-28
* Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-28
* Make non-formspec modal menus respect gui scale (#7850)stujones112018-11-26
* Fix macro warning due to incorrect define conjunctionrubenwardy2018-11-25
* CSM: Don't create the client script environment if CSM is disabled (#7874)Paramat2018-11-24
* MacOS: Fix default sneak key. Improve mouse response (#7885)texmex2018-11-24