Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
| | |||
* | Organize builtin into subdirectories | ShadowNinja | 2014-05-07 |
| | |||
* | Add write_json() to the async API | ShadowNinja | 2014-05-07 |
| | |||
* | Add a limit to node meta data resolving recursion | ShadowNinja | 2014-05-07 |
| | |||
* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
| | | | | | | | Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar | ||
* | Move message about missing normal maps to infostream instead of errorstream. | RealBadAngel | 2014-05-05 |
| | |||
* | Bugfix: make waypoints respect camera offset | RealBadAngel | 2014-05-05 |
| | |||
* | Fix numeric underflow on calculating window size adjustment | sapier | 2014-05-04 |
| | |||
* | Fix player:set_animation() in third person view | BlockMen | 2014-05-03 |
| | |||
* | Add hack to avoid 2s startup delay on local games | sapier | 2014-05-02 |
| | |||
* | Add proper lua api deprecated handling | sapier | 2014-04-29 |
| | |||
* | Add download rate to media progress bar (non http mode only!) | sapier | 2014-04-29 |
| | | | | Minor coding style fixes | ||
* | Make debug text adjust it's border to the screensize and fix a border update bug | ShadowNinja | 2014-04-27 |
| | |||
* | Fix rounding issue of hud dpi on some machines | sapier | 2014-04-27 |
| | |||
* | Fix code style of async API | ShadowNinja | 2014-04-27 |
| | |||
* | Remove dependency on marshal and many other async changes | ShadowNinja | 2014-04-27 |
| | | | | | | | | | | | | This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes | ||
* | Only push the Lua error handler once | ShadowNinja | 2014-04-27 |
| | |||
* | Add support for dpi based HUD scaling | sapier | 2014-04-27 |
| | | | | | | Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen | ||
* | Client: Don't crash if trying to draw too many items from inventory in HUD | Perttu Ahola | 2014-04-27 |
| | |||
* | Fix directional fog color in front view | BlockMen | 2014-04-25 |
| | |||
* | Fix lost pause support in singleplayer | sapier | 2014-04-24 |
| | |||
* | Fix argument type of the RaiseException() function | FessWolf | 2014-04-23 |
| | |||
* | Revert binary database block position encoding | ShadowNinja | 2014-04-23 |
| | | | | | | This reverts commits a2003b0d553c7223a61c75e5dad79ea68e058ba2 and 54ffe2e5de9ce44129f84f4748743f893b75fda7. These weren't correct. Add a black magic warning instead. | ||
* | Fixed wrong node texture rotation for facedirs 5 and 7 | MetaDucky | 2014-04-23 |
| | |||
* | Fix formspec replacement handling for in game formspecs | sapier | 2014-04-22 |
| | |||
* | make formspec textarea wordwrap | RealBadAngel | 2014-04-22 |
| | | | | Thats updated #795 | ||
* | Add missing ip address to player join log entry | sapier | 2014-04-21 |
| | |||
* | Textureable sun and moon. | RealBadAngel | 2014-04-21 |
| | |||
* | Fix red background missing in deathscreen | sapier | 2014-04-21 |
| | |||
* | Fix chat console not working anymore | sapier | 2014-04-20 |
| | |||
* | Fix macro ARRAYSIZE name collision on windows | sapier | 2014-04-20 |
| | |||
* | Reduce log level for incoming crap packets | sapier | 2014-04-19 |
| | | | | Add log entry for peer timeout | ||
* | Fix win32 build (typo in jthread lock cleanup) | sapier | 2014-04-19 |
| | |||
* | Replace deathscreen by formspec variant | sapier | 2014-04-19 |
| | |||
* | Bunch of small fixes (coding style, very unlikely errors, warning messages) | sapier | 2014-04-19 |
| | |||
* | Use narrow_to_wide in gettext instead of os dependent conversion fct | sapier | 2014-04-19 |
| | |||
* | jthread remove locks that aren't absolutely required | sapier | 2014-04-19 |
| | | | | add c++11 atomic support (optional) | ||
* | Add support for threadnames on BSD, Windows (MSVC-only), and OSX | ShadowNinja | 2014-04-19 |
| | |||
* | Fix warnings | proller | 2014-04-19 |
| | |||
* | Remove liquid_finite and weather | proller | 2014-04-18 |
| | |||
* | Add redis database backend | Sfan5 | 2014-04-16 |
| | |||
* | Use bit shifts rather than multiplication in block position encoding | ShadowNinja | 2014-04-15 |
| | |||
* | Use binary operators rather than "Python modulo" in decoding block positions | ShadowNinja | 2014-04-15 |
| | |||
* | Fix all warnings reported by clang | Sfan5 | 2014-04-15 |
| | |||
* | Fix problem with newer MinGW runtimes | Sfan5 | 2014-04-14 |
| | |||
* | Reorder initialization of member variables to make GCC happy | ShadowNinja | 2014-04-13 |
| | |||
* | Use integers instead of float values | BlockMen | 2014-04-12 |
| | |||
* | Add player:set_eye_offset() by @MirceaKitsune and clean up | BlockMen | 2014-04-12 |
| | |||
* | Add third person view | BlockMen | 2014-04-12 |
| | |||
* | Fix write and read S32 vectors | BlockMen | 2014-04-12 |
| |