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...
*
Add camera smoothing and cinematic mode (F8)
rubenwardy
2015-02-25
*
Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requested
Loic Blot
2015-02-24
*
Optimise MapBlockMesh related functions
gregorycu
2015-02-23
*
Fix wrapDegrees family of functions
Craig Robbins
2015-02-23
*
Disallow object:remove() if the object is a player
Kahrl
2015-02-23
*
Add mod.conf file support This new file only permits to specify a mod name fo...
kaeza
2015-02-21
*
Fix some memory leaks on packet sending.
Loic Blot
2015-02-21
*
Move hex.h to util/
Loic Blot
2015-02-21
*
Fix particles draworder
BlockMen
2015-02-21
*
Move sha1.hpp and base64.hpp to util/
Loic Blot
2015-02-21
*
Use skin font for usernames (fixes #2363)
BlockMen
2015-02-21
*
Use proper CMakeLists.txt for network and client directories
Loic Blot
2015-02-21
*
Unit tests must be done at integration process.
Loic Blot
2015-02-21
*
Mgv5: Remove blobgen. Remove crumble and wetness noises
paramat
2015-02-21
*
Typo fix in networkprotocol.h
Ner'zhul
2015-02-19
*
Server: announce MIN/MAX protocol version supported to serverlist. Client: ch...
est31
2015-02-18
*
Increase default font_size
BlockMen
2015-02-18
*
Fix font_size under windows
BlockMen
2015-02-18
*
Use fixed size for builtin menus on non-android platforms
Perttu Ahola
2015-02-18
*
Fix unused (and so, broken) enable_rollback_recording. This option must be re...
Loic Blot
2015-02-18
*
Fix map_seed not changed when creating a new world after login to another
fz72
2015-02-18
*
Change many useless std::list into Environment class (m_players), ABMHandler ...
Loic Blot
2015-02-17
*
Grab GUIChatConsole::m_font, fixes segfault when changing font_size
Kahrl
2015-02-18
*
Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUp...
Loic Blot
2015-02-17
*
Replace std::list by std::vector into timerUpdate calls
Loic Blot
2015-02-17
*
Ignore old entities from 0.3.
Novatux
2015-02-17
*
Remove old comment from Network Rework Patch 2/4
Loic Blot
2015-02-17
*
Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...
Loic Blot
2015-02-17
*
SAO: re-add old ActiveObjectTypes for a future migration layer
Loic Blot
2015-02-17
*
SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje...
Loic Blot
2015-02-17
*
Add player direction to on-screen debug text
Yaman
2015-02-17
*
Performance Improvement: Use a cache which caches result for getFacePositions.
Loic Blot
2015-02-16
*
[Patch 2/4] Network rework: packet writing, sending and cleanups
Loic Blot
2015-02-16
*
Fix unit test if there isn't a localhost address (for example FreeBSD jails),...
Loic Blot
2015-02-15
*
Fix unit test if there isn't a localhost address (for example FreeBSD jails)
Loic Blot
2015-02-15
*
Only do the IPv6 unit test if IPv6 is enabled
Loic Blot
2015-02-15
*
Re-apply 4a6582c13c36cab457b78f32338c6bb4ab9ea58b broken since 146f77fdb75083...
Loic Blot
2015-02-14
*
Suppress CGUITTFONT build warnings
Craig Robbins
2015-02-13
*
Minor fixes in translations
ngosang
2015-02-12
*
Fix gettext on MSVC
BlockMen
2015-02-12
*
Fix .zip extraction (mod store)
ngosang
2015-02-12
*
main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLaunc...
Loic Blot
2015-02-12
*
Remove unused variables to make clang happy
Loic Blot
2015-02-12
*
Small changes in the style of controls
ngosang
2015-02-12
*
Make Clang happy with lua lauxlib.c.
Loic Blot
2015-02-12
*
Enable LUA_USE_POSIX if possible in bundled Lua
est31
2015-02-12
*
Fix Android compile warning
Craig Robbins
2015-02-12
*
Don't permit to open inventory is playerCAO isn't present. This prevent to op...
Loic Blot
2015-02-11
*
Fix issue #2279. ok @zeno-
Loic Blot
2015-02-11
*
Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...
Craig Robbins
2015-02-11
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