| Commit message (Expand) | Author | Age |
* | Optimize SAO getStaticData by using std::string pointer instead of return copy | Loic Blot | 2017-01-13 |
* | Cleanup content_sao by factorizing similar code parts | Rogier | 2017-01-13 |
* | Enable mod security by default | ShadowNinja | 2017-01-13 |
* | Meshes: Make object mesh face shading consistent | paramat | 2017-01-13 |
* | Make nametag removable with set_nametag_attributes (#5021) | Rui | 2017-01-11 |
* | Cleanup some header inclusions to improve compilation times | Loic Blot | 2017-01-11 |
* | Performance fix + SAO factorization | Rogier | 2017-01-11 |
* | Add staticdata parameter to add_entity (#5009) | Rui | 2017-01-09 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | support older PostGreSQL versions (#4999) | zeuner | 2017-01-09 |
* | Map generation limit: Cache as 'const' not 'const static' | paramat | 2017-01-08 |
* | Map generation limit: Fix checks for block/sector over-limit | paramat | 2017-01-08 |
* | Minor: Fix indentation in serverenvironment.cpp | Lars Hofhansl | 2017-01-08 |
* | Move ServerEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |
* | Move ClientEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |
* | Get neighbor from same map block if possible in ABMHandler (#4998) | lhofhansl | 2017-01-08 |
* | Revert "Extend minetest.is_yes()" | sfan5 | 2017-01-07 |
* | Extend minetest.is_yes() | red-001 | 2017-01-07 |
* | Fixes for using std:vector in ABMHander and further perf improvements | Lars Hofhansl | 2017-01-04 |
* | Use std::vector instead of std::map in class ABMHandler | Rogier-5 | 2017-01-04 |
* | Improve getPointedThing() (#4346) | Dániel Juhász | 2017-01-04 |
* | Pull occlusion check out of loop, and minor code cleanups. | Lars Hofhansl | 2017-01-03 |
* | Add 2D sheet animation for nodes | sfan5 | 2017-01-02 |
* | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | 2017-01-02 |
* | Move TileAnimation code to seperate file | sfan5 | 2017-01-02 |
* | Fix non reverted change on TOSERVER_BREATH compat | Loic Blot | 2017-01-01 |
* | Breath cheat fix: server side | Loic Blot | 2017-01-01 |
* | Fix interact range check (thanks to @lhofhansl) | sfan5 | 2016-12-29 |
* | Use the outgoing split sequence number for every outgoing packet (#4864) | Rogier-5 | 2016-12-29 |
* | Redo light.cpp. | Auke Kok | 2016-12-28 |
* | Dont compare short with bool (#4963) | adrido | 2016-12-28 |
* | Irrlicht 1.9 support | sfan5 | 2016-12-26 |
* | Various anticheat improvements | sfan5 | 2016-12-26 |
* | Move PP() and PP2() macros to basic_macros.h | Rogier | 2016-12-24 |
* | Process ABMs in a spherical volume instead of cubic | Lars Hofhansl | 2016-12-24 |
* | Make minetest abort on lua panic | Rogier | 2016-12-24 |
* | Don't ship with broken languages (#4940) | est31 | 2016-12-21 |
* | Disable mod security by default (closes #4944) | sfan5 | 2016-12-21 |
* | Fix warning reported by clang (possible bug in Settings lua api) | sfan5 | 2016-12-21 |
* | Limit drawing rect of selected item to viewport size (fixes #4341) | sfan5 | 2016-12-20 |
* | Security: Fix resolving of some relative paths | ShadowNinja | 2016-12-20 |
* | Fix RemoveRelatvePathComponents | ShadowNinja | 2016-12-20 |
* | Mod security: Allow read-only access to all mod paths | ShadowNinja | 2016-12-20 |
* | Fix occlusion culling, again (#4930) | lhofhansl | 2016-12-19 |
* | Fix occlusing counting (#4922) | lhofhansl | 2016-12-18 |
* | Fix unnecessary block loading (#4847) | Dániel Juhász | 2016-12-18 |
* | Mapgen: Make mgv7 the default in UI | Auke Kok | 2016-12-16 |
* | Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleys | paramat | 2016-12-14 |
* | Update minetest.conf.example and settings_translation_file.cpp | est31 | 2016-12-14 |
* | Mgv7: Change default cave width to 0.09 | sfan5 | 2016-12-13 |