| Commit message (Expand) | Author | Age |
* | New elements in formspec, item_image and item_image_button. | RealBadAngel | 2012-12-01 |
* | Merge support for anaglyph stereo | PilzAdam | 2012-12-01 |
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| * | Default anaglyph to 0.1 | MirceaKitsune | 2012-11-13 |
| * | Anaglyph stereo support, created by xyz | MirceaKitsune | 2012-11-13 |
* | | Add the ability for client to check if image exists | Perttu Ahola | 2012-11-30 |
* | | Make dragged itemstack following the mouse cursor much smoother | Jürgen Doser | 2012-11-30 |
* | | Ignore directories beginning with a "." when searching for mods | Matthew I | 2012-11-30 |
* | | Run scriptapi_on_shutdown() thread-safely and remove some old crap | Perttu Ahola | 2012-11-30 |
* | | Add shutdown hook interface to Lua API | Matthew I | 2012-11-30 |
* | | Add congestion control settings to minetest.conf | Perttu Ahola | 2012-11-29 |
* | | Full protocol 13 compatibility on server side | Perttu Ahola | 2012-11-29 |
* | | Make strict and non-strict protocol version checking to work more like expected | Perttu Ahola | 2012-11-29 |
* | | Allow server to accept protocol 13 clients altough they don't work too well | Perttu Ahola | 2012-11-29 |
* | | Ranged support of protocol version on server side | Perttu Ahola | 2012-11-29 |
* | | Support serialization of protocol 13 ContentFeatures | Perttu Ahola | 2012-11-29 |
* | | unit test: TestNodedefSerialization | Perttu Ahola | 2012-11-29 |
* | | Modify new ObjectProperties format to such that 0.4.3 will eat it | Perttu Ahola | 2012-11-29 |
* | | Fix Taoki's messed up generic object command ids | Perttu Ahola | 2012-11-29 |
* | | Fix head shifting downards in glass, nodeboxes... | Calinou | 2012-11-28 |
* | | Fix mesh glitches on MapBlock boundaries | Perttu Ahola | 2012-11-27 |
* | | Fix forgotten material properties for meshes (also seems to have been forgott... | MirceaKitsune | 2012-11-27 |
* | | Default server step to 0.1s and sync object/player update intervals to it | Perttu Ahola | 2012-11-26 |
* | | Remove unnecessary util/serialize.h from content_mapblock.cpp | Perttu Ahola | 2012-11-26 |
* | | Const-correct SharedBuffer::SharedBuffer(const T *t, unsigned int size) | Perttu Ahola | 2012-11-26 |
* | | Move util/serialize.h out from staticobject.h for smaller header dependencies | Perttu Ahola | 2012-11-26 |
* | | Move a function from clientserver.h to clientserver.cpp | Perttu Ahola | 2012-11-26 |
* | | Proper versioning of new network-serialized stuff | Perttu Ahola | 2012-11-26 |
* | | New PROTOCOL_VERSION scheme (allow client to support a range of versions) | Perttu Ahola | 2012-11-26 |
* | | Fix LuaEntitySAO::getClientInitializationData() and bump the related version | Perttu Ahola | 2012-11-26 |
* | | Update ContentFeatures serialization format now as PROTOCOL_VERSION was changed | Perttu Ahola | 2012-11-25 |
* | | RealBadAngel's patch which allows the lua api to read pressed player keys. Th... | MirceaKitsune | 2012-11-25 |
* | | A bunch of fixes | MirceaKitsune | 2012-11-25 |
* | | Allow Vanessa's texture filtering / mipmap patch to work on models, as well a... | MirceaKitsune | 2012-11-25 |
* | | Fix more things I forgot for attached players. Such players will now properly... | MirceaKitsune | 2012-11-25 |
* | | Update attachments at the ending of the addToScene function for parents. And ... | MirceaKitsune | 2012-11-25 |
* | | Send animations, bone overrides and attachments in entity initialization. Cli... | MirceaKitsune | 2012-11-25 |
* | | Enable client-side attachments, add detachment code | MirceaKitsune | 2012-11-25 |
* | | Fix some remaining issues with attachments, now they work. Tested with object... | MirceaKitsune | 2012-11-25 |
* | | Complete the attachment framework. | MirceaKitsune | 2012-11-25 |
* | | Framework for the attachment system, new object property which allows changin... | MirceaKitsune | 2012-11-25 |
* | | Get the new animation framework properly working | MirceaKitsune | 2012-11-25 |
* | | Joint positioning and rotation code, and fix a problem related to their lua API | MirceaKitsune | 2012-11-25 |
* | | Allow the LUA API to set animations to meshes as well as the animation speed.... | MirceaKitsune | 2012-11-25 |
* | | Get the mesh working through the memory cache properly. Most credit goes to c... | MirceaKitsune | 2012-11-25 |
* | | Add a subfolder for models and transfer models from server to client | MirceaKitsune | 2012-11-25 |
* | | Fix material properties and allow lighting. Models should now be affected by ... | MirceaKitsune | 2012-11-25 |
* | | Properly read the mesh from LUA. | MirceaKitsune | 2012-11-25 |
* | | 3D model support for players using Irrlicht. Also ready the basis for mesh su... | MirceaKitsune | 2012-11-25 |
* | | Revert "Don't leak textures all over the place" | Perttu Ahola | 2012-11-25 |
* | | Fix trees growing into any type of node | Ilya Zhuravlev | 2012-11-23 |