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Commit message (
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Author
Age
*
Don't keep temporary images in RAM
sapier
2014-06-23
*
Avoid doing a full material compare if not even first texture does match
sapier
2014-06-23
*
Speedup attachement handling by replacing vector search by direct array acces...
sapier
2014-06-23
*
Use memset for flag initialization (compiler optimization is way better)
sapier
2014-06-23
*
Speedup getTileInfo by up to 30%
sapier
2014-06-23
*
Speedup getBlockNodeIdMapping by up to factor 4 by using a fixed size mapping...
sapier
2014-06-23
*
Fix sqlite3 map shutdown fails due to missing to finalize list statement
sapier
2014-06-22
*
Support for scalable font and gui elements
sapier
2014-06-22
*
Fix uncought deserialization error on receiving data
sapier
2014-06-22
*
Fix server assert in case of invalid message from client, just kick that client.
sapier
2014-06-21
*
Don't handle lack of IPv6 as fatal in unit tests
sapier
2014-06-20
*
Fix labels and vertlabels on some systems.
RealBadAngel
2014-06-20
*
Fix small memory leaks on shutdown
sapier
2014-06-20
*
Fix build on big endian architectures.
Matthew Bekkema
2014-06-20
*
Fix chat overlaying full screen, now it's gonna overlay only up to length of ...
sapier
2014-06-20
*
Fix newline not handled to to interpreting it as invisible char
sapier
2014-06-19
*
Remove ugly curl struct pointer from jsonFetchValue signature
sapier
2014-06-19
*
Remove a lot of superfluous ifndef USE_CURL checks
sapier
2014-06-19
*
Add support for directly starting a world by name from command line
sapier
2014-06-19
*
Add tooltips for button, imagebutton and checkbox.
RealBadAngel
2014-06-19
*
Fix bounding rect for formspec elements label vertlabel and checkboxes
sapier
2014-06-18
*
Make dropdown formspec elements send their value same style as buttons on change
sapier
2014-06-18
*
Fix issue #1275 - one more missing check.
RealBadAngel
2014-06-18
*
Remove not really used guiTextInputMenu
sapier
2014-06-17
*
Fix issue #1275 - wielded index greater than inv size.
RealBadAngel
2014-06-17
*
Improved faces shading with and without shaders.
RealBadAngel
2014-06-17
*
L-systems treegen code tweaks.
RealBadAngel
2014-06-17
*
Minor stability improvements in block emerge handling
sapier
2014-06-15
*
Unite nodes shaders.
RealBadAngel
2014-06-15
*
Fix regression dirt texture not beeing default in non cloud menu
sapier
2014-06-14
*
Fix HUD not visible if below ground blacked out
sapier
2014-06-12
*
Changed Time Out message from ERROR to INFO.
Megaf
2014-06-12
*
Add support for exiting formspecs by doubleclicking outside
sapier
2014-06-12
*
Improve performance by removing some temporary objects
sapier
2014-06-12
*
Fix #1358 (disappearing clouds)
Novatux
2014-06-09
*
Fix switch from "skybox" to other sky types as triggered by player:set_sky()
Perttu Ahola
2014-06-08
*
Codestyle cleanup (main.cpp)
BlockMen
2014-06-01
*
Revert "Add daemon support for linux like operating systems"
sapier
2014-06-01
*
Revert "Redirect stdin/stderr/stdout to /dev/null in daemon mode"
sapier
2014-06-01
*
Redirect stdin/stderr/stdout to /dev/null in daemon mode
sapier
2014-06-01
*
Add daemon support for linux like operating systems
sapier
2014-05-31
*
Small cleanup of hud add/remove code
sapier
2014-05-31
*
Fix over-poping and only push the core once
ShadowNinja
2014-05-30
*
Fix misplaced selection box in some situations
sapier
2014-05-26
*
Fix setThreadName support for BSD
ShadowNinja
2014-05-26
*
Works for debian and a few other distributions but fails for even more so bac...
sapier
2014-05-25
*
Hide pause menu prior drawing "shutting down..." message
sapier
2014-05-24
*
Reduce log level for non npot2 texture warning message
sapier
2014-05-24
*
Fix library link order
sapier
2014-05-24
*
Remove settings not used any longer
sapier
2014-05-24
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