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path: root/textures/base/pack/minimap_mask_round.png
Commit message (Expand)AuthorAge
* Compress textures and fontsMaksim Gamarnik2015-10-15
* Add minimap featureRealBadAngel2015-06-27
gpcf&id=22df02d25bb1ddb1de48e645c5256621ce9a9ed9'>Fix missing ignore textures (#7326)you2018-05-20 * Node definition manager refactor (#7016)Dániel Juhász2018-02-10 * Code modernization: subfolders (#6283)Loïc Blot2017-08-19 * Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot2017-04-19 * Fix inability to change metadata using stack:to_table() (#5547)numberZero2017-04-12 * Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...Loïc Blot2017-04-08 * Add `get_wielded_item`red-0012017-03-13 * Fix incompatibility of ItemStack.to_table() introduced by stack metarubenwardy2017-02-07 * Add ItemStack key-value meta storagerubenwardy2017-02-04 * Add minetest.unregister_item and minetest.register_alias_forcepaly22016-09-08 * Make ItemStack:set_count(0) clear the item stacksfan52016-01-15 * LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...kwolekr2014-12-28 * Use "core" namespace internallyShadowNinja2014-05-08 * Remove lua_State parameter from LuaError::LuaErrorShadowNinja2014-03-15 * Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja2013-12-18 * Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam2013-09-28 * Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14 * Change ContentFeatures array to a vectorKahrl2013-07-14 * Add minetest.get_mapgen_object to APIkwolekr2013-06-27 * Add LuaVoxelManipkwolekr2013-06-27 * Fix itemstack:add item not working correctsapier2013-05-25 * Move scriptapi to separate folder (by sapier)sapier2013-05-25