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* Shaders rework.RealBadAngel2013-12-03
* Make freetype usage configureable by a settingPilzAdam2013-08-04
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
* Compress texturesDavid Gumberg2013-06-18
* Higher resolution menuheaderPilzAdam2013-05-25
* Add menu_header.png and remove old, unused texturesPilzAdam2013-05-20
* unkn own block -> unkn own nodekhonkhortisan2013-04-05
* Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja2013-03-13
* Update menulogo.pngIlya Zhuravlev2013-03-10
* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20
ation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once /* * IrrlichtMt already includes stdint.h in irrTypes.h. This works everywhere * we need it to (including recent MSVC), so should be fine here too. */ #include <cstdint> #include <irrTypes.h> using namespace irr; namespace irr { #if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR >= 9) namespace core { template <typename T> inline T roundingError(); template <> inline s16 roundingError() { return 0; } } #endif } #define S8_MIN (-0x7F - 1) #define S16_MIN (-0x7FFF - 1) #define S32_MIN (-0x7FFFFFFF - 1) #define S64_MIN (-0x7FFFFFFFFFFFFFFF - 1) #define S8_MAX 0x7F #define S16_MAX 0x7FFF #define S32_MAX 0x7FFFFFFF #define S64_MAX 0x7FFFFFFFFFFFFFFF #define U8_MAX 0xFF #define U16_MAX 0xFFFF #define U32_MAX 0xFFFFFFFF #define U64_MAX 0xFFFFFFFFFFFFFFFF