Commit message (Collapse) | Author | Age | |
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* | Android: Improve UI scaling on smaller high-density displays (#7834) | stujones11 | 2018-11-18 |
| | | | | * Android: Improve UI scaling on smaller high-density displays | ||
* | Android buttons: Inset 'rare controls', inset and resize 'gear icon' (#7792) | Paramat | 2018-10-19 |
| | | | | | Previously these were both inconsistently close to the screen edge. 'gear icon' has been enlarged to match the width of 'zoom' and 'aux' buttons. | ||
* | Android: Add 'aux' button (#7477) | Muhammad Rifqi Priyo Susanto | 2018-07-10 |
| | | | | | Add 'aux' button. Use joystick to trigger 'aux' button when forward and out of main circle, by enabling 'virtual_joystick_triggers_aux' setting. | ||
* | Android: Resize jump and sneak buttons' touch target (#7498) | Muhammad Rifqi Priyo Susanto | 2018-06-30 |
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* | Add screenshots to online content browser | rubenwardy | 2018-05-20 |
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* | Android: Modify touch screen GUI's buttons (#7240) | Muhammad Rifqi Priyo Susanto | 2018-04-18 |
| | | | | | | | * Android: Add zoom, minimap, and toggle chat button Zoom button is put above jump button. Minimap and toggle chat button are put in settings bar. * Jump button is rotated down button * Move three buttons on the right screen higher | ||
* | Android: Replace movement buttons with joystick (#7126) | Muhammad Rifqi Priyo Susanto | 2018-04-10 |
| | | | | | | | | | | | | | | | | | * Android: Replace movement buttons with joystick Replace movement control buttons (arrows at bottom left screen) with virtual joystick. Joystick has 8 directions (same as keyboard). Basically, just map it to keyboard input. Joystick applies only on left 1/3 of screen. Joystick's position can be fixed by enabling fixed_virtual_joystick setting. Three new images: (1) placeholder joystick, (2) joystick container (background), and (3) joystick cursor. Remove unused images: movement control buttons (*_arrow.png). New data type: touch_gui_joystick_move_id Joystick's fixed position is spaced one button size from bottom and from left of screen. Remove unused variable: m_joystick_downlocation | ||
* | Add a refresh button to the serverlist (#6957) | Tre | 2018-02-19 |
| | | | | | | | | * add refresh button * Make search and refresh buttons smaller * Change to image button | ||
* | Minimap: Leaner minimap arrow makes it easier to see the direction | Jens Rottmann | 2017-08-09 |
| | | | | | | | | The arrow symbolizing the player in the square minimap looks almost like a triangle, making it a bit hard to see which direction it is currently pointing in when in a hurry. Redraw it leaner, pointier. Colors unchanged. | ||
* | GUI: Convert loading screen's progress bar to image (#5362) | kilbith | 2017-03-10 |
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* | Add textures for air and ignore items (#5196) | Wuzzy | 2017-02-10 |
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* | Serverlist: Add ping indicators (#5164) | kilbith | 2017-02-03 |
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* | Halo: Highlight selected face | RealBadAngel | 2016-11-12 |
| | | | | | This is a slightly modified and cleaned up version of #3774 by RealBadAngel. By sofar: Remove color change (just make it lighter) and some minor cleanups. | ||
* | Textures: New 'smoke puff' texture from TNT mod | paramat | 2016-10-04 |
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* | Main menu, lua_api.txt: Fix mod/texture pack screenshot size issues | Wuzzy | 2016-07-27 |
| | | | | | | Recommend mod screenshot size in lua_api.txt Adjust displayed screenshot size of texture packs Document texture pack files in lua_api.txt | ||
* | Textures: Replace menu background fallback dirt_bg.png with empty sky texture | paramat | 2016-04-21 |
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* | Mainmenu: Unify favorite servers with main serverlist | kilbith | 2016-04-20 |
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* | Minimap: revert change from RGBA to Indexed | Auke Kok | 2016-04-11 |
| | | | | | | @kilbith spotted correctly that I had accidentally removed the "soft" edging on the minimap overlay by converting it from RGBA to Indexed, which killed the transparent pixels on the edging. | ||
* | Minimap: "North" indicator arrow for circle minimap | Auke Kok | 2016-04-08 |
| | | | | | | | | | | Related: #3730 This adds a simple, and small "North" indicator to the circular minimap. The indicator is in a classical triangle-like arrow with a little bit of shading to accentuate the shape and give it a little bit depth. The indicator is stuck exactly at the edge as far outwards as possible, and is not too intrusive but still easy enough to spot. | ||
* | Update menu header image | Jean-Patrick Guerrero | 2016-03-25 |
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* | Resize object_marker_red.png to 16x16 | ShadowNinja | 2016-02-28 |
| | | | | Having a non-power-of-two image broke the Android app. | ||
* | Minimap: show player markers | RealBadAngel | 2016-02-19 |
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* | Cleanup selection mesh code, add shaders for halo and selection boxes | RealBadAngel | 2016-02-08 |
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* | Android: Implement Autohiding button bars to cleanup screen | Sapier | 2015-12-18 |
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* | Compress textures and fonts | Maksim Gamarnik | 2015-10-15 |
| | | | | | Used PNGOUT, OptiPNG and DeflOpt. Removes ~350 KB without any loss in quality. | ||
* | Fix relief mapping issues | RealBadAngel | 2015-07-16 |
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* | Add minimap feature | RealBadAngel | 2015-06-27 |
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* | Use frame instead of words 'no screenshot available' | rubenwardy | 2015-06-24 |
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* | Add extra buttons to Android GUI. All icons are licensed by freepik.com ↵ | Kodexky | 2014-12-30 |
| | | | | under CC BY 3.0 | ||
* | Regenerate server_flags_creative.png from XCF | Kahrl | 2014-12-21 |
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* | Fix background of creative icon (was black, now transparent) | Kahrl | 2014-12-14 |
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* | Display serverlist flags as icons | Kahrl | 2014-12-13 |
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* | Fix MSVC compiling warnings and remove an unused texture | SmallJoker | 2014-12-12 |
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* | Change default halo.png for better visibility. | RealBadAngel | 2014-09-19 |
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* | Node highlighting. | RealBadAngel | 2014-09-17 |
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* | Add support for Android 2.3+ | sapier | 2014-06-29 |
| | | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed! | ||
* | Fix regression dirt texture not beeing default in non cloud menu | sapier | 2014-06-14 |
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* | Shaders rework. | RealBadAngel | 2013-12-03 |
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* | Make freetype usage configureable by a setting | PilzAdam | 2013-08-04 |
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* | Add texture pack selection to main menu | Novatux | 2013-08-04 |
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* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 |
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* | Compress textures | David Gumberg | 2013-06-18 |
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* | Higher resolution menuheader | PilzAdam | 2013-05-25 |
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* | Add menu_header.png and remove old, unused textures | PilzAdam | 2013-05-20 |
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* | unkn own block -> unkn own node | khonkhortisan | 2013-04-05 |
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* | Add cloud menu background by Krisi, configurable with the menu_clouds option. | ShadowNinja | 2013-03-13 |
| | | | | | Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/. | ||
* | Update menulogo.png | Ilya Zhuravlev | 2013-03-10 |
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* | Support custom textures installed as /textures/all/*.png | Perttu Ahola | 2012-04-07 |
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* | Flatten share/ and user/ in the source and for the RUN_IN_PLACE build | Perttu Ahola | 2012-03-20 |