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* Change default halo.png for better visibility.RealBadAngel2014-09-19
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* Node highlighting.RealBadAngel2014-09-17
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* Add support for Android 2.3+sapier2014-06-29
| | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-14
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* Shaders rework.RealBadAngel2013-12-03
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* Make freetype usage configureable by a settingPilzAdam2013-08-04
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* Add texture pack selection to main menuNovatux2013-08-04
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* Replace C++ mainmenu by formspec powered onesapier2013-07-02
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* Compress texturesDavid Gumberg2013-06-18
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* Higher resolution menuheaderPilzAdam2013-05-25
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* Add menu_header.png and remove old, unused texturesPilzAdam2013-05-20
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* unkn own block -> unkn own nodekhonkhortisan2013-04-05
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* Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja2013-03-13
| | | | | Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/.
* Update menulogo.pngIlya Zhuravlev2013-03-10
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* Support custom textures installed as /textures/all/*.pngPerttu Ahola2012-04-07
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* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20