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* buildbot: Update to newer MinGW gcc 9.2sfan52020-03-12
* Update travis build infrastructuresfan52020-03-12
* Add animated_image[] formspec element (#9258)Hugues Ross2020-02-15
* Formspec: Create a new class for inventorylists (#9287)DS2020-02-01
* Add 9-slice background support to button formspec elements (#9290)Hugues Ross2020-01-26
* Refactor to centralize GUIButton styling/rendering code (#9090)Hugues Ross2019-12-09
* Fix clang-tidy and lint travis checkssfan52019-11-11
* Silence invalid Clang Format report (#9095)Paramat2019-11-09
* Formspec: add hypertext elementPierre-Yves Rollo2019-11-03
* Move Quicktune code to util/ (#8871)ANAND2019-09-29
* Add custom colorable GUIButton implementationrubenwardy2019-08-03
* Silence invalid clang format warnings in guiScrollBar.cpp (#8724)Paramat2019-07-31
* Improve buildbot scriptPierre-Yves Rollo2019-06-21
* Update our tooling (Clang 5 -> 7, GCC 7 -> 8)Loïc Blot2019-03-14
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-26
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-26
* Attend to LINT sillyness (#8276)Paramat2019-02-23
* Fix fake LINT check success (#8092)Jozef Behran2019-01-12
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
* Make non-formspec modal menus respect gui scale (#7850)stujones112018-11-26
* Revert 6587 - Optimize entity-entity collision (#7539)lhofhansl2018-07-08
* Disable clang-tidy when no C/C++ files has been modified.Loic Blot2018-06-10
* [clang-tidy] Promote some performance-* as a coding error (#7194)Loïc Blot2018-04-04
* Optimize entity-entity collision (#6587)Vitaliy2018-04-03
* 'fix' LINT, use InventoryLocation==SmallJoker2018-04-02
* LINT: add clang-tidy step (#6295)Loïc Blot2018-04-01
* Client eventmanager refactor (#7179)Loïc Blot2018-03-30
* Cleanup sound manager class (#7158)Loïc Blot2018-03-24
* [CSM] Add functions to create particles and particlespawners. (#6072)red-0012018-01-20
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-20
* Add a build step to test non freetype builds (#6908)Loïc Blot2018-01-12
* GameUI refactor (part 7/7): Finish to include profiler things to GameUILoic Blot2018-01-05
* Move files to subdirectories (#6599)Vitaliy2017-11-08
* LINT: Add files to whitelist, fix detected indent errorsparamat2017-11-06
* Initial Haiku support (#6568)miqlas2017-10-30
* Travis: Update clang from 4.0 to 5.0 (#6467)Loïc Blot2017-10-09
* Formspec: textarea with scrollbar improvementsadrido2017-10-09
* Network cleanup (#6310)Loïc Blot2017-08-25
* Add clientside translations.Ekdohibs2017-08-24
* Network cleanup (#6302)Loïc Blot2017-08-24
* Travis-ci build: fix osx jpeg installation failure, git ambiguous argument er...Juozas2017-08-20
* Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley2017-07-06
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
* Merge cguittfont lib in irrlicht change folder. (#6016)Loïc Blot2017-06-20
* Improve the path select GUI (#5852)red-0012017-06-11
* Revert "Remove deprecated code segments (#5891)"Loïc Blot2017-06-06
* Remove deprecated code segments (#5891)Thomas--S2017-06-04
* Minetest for C++11 (CMakeLists + Travis)Loic Blot2017-06-04
* LINT fix & check all files with clang-formatLoic Blot2017-05-22
* Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot2017-05-13