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Commit message (
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Author
Age
*
buildbot: Update to newer MinGW gcc 9.2
sfan5
2020-03-12
*
Update travis build infrastructure
sfan5
2020-03-12
*
Add animated_image[] formspec element (#9258)
Hugues Ross
2020-02-15
*
Formspec: Create a new class for inventorylists (#9287)
DS
2020-02-01
*
Add 9-slice background support to button formspec elements (#9290)
Hugues Ross
2020-01-26
*
Refactor to centralize GUIButton styling/rendering code (#9090)
Hugues Ross
2019-12-09
*
Fix clang-tidy and lint travis checks
sfan5
2019-11-11
*
Silence invalid Clang Format report (#9095)
Paramat
2019-11-09
*
Formspec: add hypertext element
Pierre-Yves Rollo
2019-11-03
*
Move Quicktune code to util/ (#8871)
ANAND
2019-09-29
*
Add custom colorable GUIButton implementation
rubenwardy
2019-08-03
*
Silence invalid clang format warnings in guiScrollBar.cpp (#8724)
Paramat
2019-07-31
*
Improve buildbot script
Pierre-Yves Rollo
2019-06-21
*
Update our tooling (Clang 5 -> 7, GCC 7 -> 8)
Loïc Blot
2019-03-14
*
Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...
Loïc Blot
2019-02-26
*
Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)
Paramat
2019-02-26
*
Attend to LINT sillyness (#8276)
Paramat
2019-02-23
*
Fix fake LINT check success (#8092)
Jozef Behran
2019-01-12
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
*
Make non-formspec modal menus respect gui scale (#7850)
stujones11
2018-11-26
*
Revert 6587 - Optimize entity-entity collision (#7539)
lhofhansl
2018-07-08
*
Disable clang-tidy when no C/C++ files has been modified.
Loic Blot
2018-06-10
*
[clang-tidy] Promote some performance-* as a coding error (#7194)
Loïc Blot
2018-04-04
*
Optimize entity-entity collision (#6587)
Vitaliy
2018-04-03
*
'fix' LINT, use InventoryLocation==
SmallJoker
2018-04-02
*
LINT: add clang-tidy step (#6295)
Loïc Blot
2018-04-01
*
Client eventmanager refactor (#7179)
Loïc Blot
2018-03-30
*
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-24
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
*
Add a build step to test non freetype builds (#6908)
Loïc Blot
2018-01-12
*
GameUI refactor (part 7/7): Finish to include profiler things to GameUI
Loic Blot
2018-01-05
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
LINT: Add files to whitelist, fix detected indent errors
paramat
2017-11-06
*
Initial Haiku support (#6568)
miqlas
2017-10-30
*
Travis: Update clang from 4.0 to 5.0 (#6467)
Loïc Blot
2017-10-09
*
Formspec: textarea with scrollbar improvements
adrido
2017-10-09
*
Network cleanup (#6310)
Loïc Blot
2017-08-25
*
Add clientside translations.
Ekdohibs
2017-08-24
*
Network cleanup (#6302)
Loïc Blot
2017-08-24
*
Travis-ci build: fix osx jpeg installation failure, git ambiguous argument er...
Juozas
2017-08-20
*
Mapgen: Add Carpathian mapgen (#6015)
Vaughan Lapsley
2017-07-06
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
*
Merge cguittfont lib in irrlicht change folder. (#6016)
Loïc Blot
2017-06-20
*
Improve the path select GUI (#5852)
red-001
2017-06-11
*
Revert "Remove deprecated code segments (#5891)"
Loïc Blot
2017-06-06
*
Remove deprecated code segments (#5891)
Thomas--S
2017-06-04
*
Minetest for C++11 (CMakeLists + Travis)
Loic Blot
2017-06-04
*
LINT fix & check all files with clang-format
Loic Blot
2017-05-22
*
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2017-05-13
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