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* Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley2017-07-06
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* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add Device3D class which will contain IrrlichtDevice interface move getSupportedVideoDrivers to Device3D Add Device3D singleton & use it in various places Rename Device3D to Rendering engine & add helper functions to various device pointers More singleton work RenderingEngine owns draw_load_screen move draw functions to RenderingEngine Reduce IrrlichtDevice exposure and guienvironment RenderingEngine: Expose get_timer_time() to remove device from guiEngine Make irrlichtdevice & scene manager less exposed * Code style fixes * Move porting::getVideoDriverName, getVideoDriverFriendlyName, getDisplayDensity, getDisplaySize to RenderingEngine Fix XORG_USED macro -> RenderingEngine + create_engine_device from RenderingEngine constructor directly * enum paralax => enum parallax
* Merge cguittfont lib in irrlicht change folder. (#6016)Loïc Blot2017-06-20
| | | | | | * Merge cguittfont lib in irrlicht change folder. This remove hack and static lib for FreeType
* Remove minetestmapper from this repository (#5901)Loïc Blot2017-06-11
| | | | | It's now located at https://github.com/minetest/minetestmapper Remove colors.txt and sectors2sqlite too
* Improve the path select GUI (#5852)red-0012017-06-11
| | | | | | | | | | | - Allow lua to chose whatever directories or files can be selected - Fix selecting directories - Rename dialog to `guiPathSelectMenu` from `guiFileSelectMenu` - Rename lua function for opening the menu from `show_file_open_dialog` to `show_path_select_dialog` - Remove duplicate code and fix code style. Related changes - fix `clang-format` whitelist. - Regenerate minetest.conf.example
* buildbot: exit 0 at the end of the scriptLoïc Blot2017-06-09
| | | | This permits script to return correct state when skipping packaging
* Implement GItlab CI daily builds for windows platform (32 & 64) (#5923)Loïc Blot2017-06-08
| | | | | | | | * Implement win32 & win64 builds in Gitlab CI + pkg improvements * windows buildbot: split build & deploy steps * move deb artifacts to root folder to have a nicer artifact * add windows build + packaging on xenial
* Fix bump_version.sh & client_lua_api.mdLoic Blot2017-06-06
| | | | This modification was forgotten at release
* Revert "Remove deprecated code segments (#5891)"Loïc Blot2017-06-06
| | | | This reverts commit 599e13e95e81aadb959c9f3715aec9b425ede084.
* Remove deprecated code segments (#5891)Thomas--S2017-06-04
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* Minetest for C++11 (CMakeLists + Travis)Loic Blot2017-06-04
| | | | | | | | | | | * Move GCC to GCC 6 & GCC 7 * Move Clang to Clang 3.6 & Clang 4.0 * LINT moves from Clang 3.9 to Clang 4.0 * Move XCode 7.3 to 8.0 * Use more travis tricks to install compilers instead of adding complexity to our build script * Clang format fixes on checked files (compat Cpp11 instead of Cpp03) * Mingw GCC update from 4.8.4 to 5.3 (Ubuntu Xenial) * Drop mingw cmake generated files and add them to gitignore
* LINT fix & check all files with clang-formatLoic Blot2017-05-22
| | | | Seems the diff mode doesn't work well, PR are detected as working whereas in master it's shown it's problematic (and really problematic). Use same check everywhere
* Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot2017-05-13
| | | | | | | | | | * Move KeyList & InputHandler from game.h to client/inputhandler.h We have a header for inputs, move inputhandler class & related keylist object to it Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined * Pass clang-format on inputhandler.{cpp,h} (compatible)
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-06
| | | | | I also optiized FacePositionCache a bit: I removed a map lookup and vector copy from both branches of getFacePosition.
* Fix Travis buildsShadowNinja2017-04-27
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* Fix lint since recent player to db mergeLoic Blot2017-04-23
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* LINT fixLoic Blot2017-04-23
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* Pass clang-format on various cpp/header files (#5559)Loïc Blot2017-04-23
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* Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenuLoic Blot2017-04-22
| | | | * Also pass clang-format on guiFileSelectMenu.h and remove it from whitelist
* Fix broken lint since 04cc9de8f2fbcb11f133c88f02fc11504b3ea6f3Loïc Blot2017-04-18
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* Clang-format styles fixes since previous commitLoïc Blot2017-04-10
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* Pass clang-format on 14 trivial header files fixesLoic Blot2017-04-07
| | | | Also remove them from whitelist
* Clang-format: fix some header files and remove them from whitelistLoic Blot2017-04-07
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* LINT: Switch whitelist check from egrep to awkLoïc Blot2017-04-06
| | | | Bonus: make CI happy with the last rules fix
* Clang-format continuation indent fixes + .gitignore additionsLoïc Blot2017-04-06
| | | | | | * Proper support for continuation indents in clang format * make src/wieldmesh.h proper and remove it from whitelist * Add CLion default build directories in .gitignore
* Fix clang-format binary selectionLoïc Blot2017-04-06
| | | | Also fix spaces to tabs
* Move LINT process in dedicated shell & fixLoic Blot2017-04-06
| | | | | Move lint to dedicated shell permit to use it from your shell easily to check what is wrong Also fix recent regressions in code style
* Clang format: only show errors on non whitelisted filesLoic Blot2017-04-06
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* Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ ↵Loïc Blot2017-04-02
| | | | | | | | | | | | | | | | instead of src/ (#5473) * Update embedded jsoncpp from unk version to 0.10.6 0.10.6 is last release without c++11 * Make jsoncpp more compliant with its amalgamate Jsoncpp cpp file should be upper, make the library like it does in amalgamate * Reorganization: move minetest embedded libs outside of source tree to /lib * Fix a dead grep in LINT
* Clang-format: trivial fix on some headers (#5495)Loïc Blot2017-04-01
| | | Fix some headers style and remove them from whitelist
* Fix clang-format Columns WidthLoic Blot2017-03-31
| | | | Also fix l_client.cpp/h and remove them from whitelist
* clang-format: add a whitelist (#5459)Loïc Blot2017-03-27
| | | | | | | | | If file is in the whitelist, softfail, else hard failure Some files are not in whitelist and marked as normal: * src/content_mapnode.h * src/cguittfont/xCGUITTFont.cpp * src/gameparams.h * src/profiler.cpp
* clang-format: fix counter increment & output (#5456)Loïc Blot2017-03-26
| | | clang-format: fix bash syntax on increment
* clang-format: limit diff to 50 files to prevent exceding the maximum travis ↵Loïc Blot2017-03-26
| | | | output (4MB) (#5455)
* Add clang format & skip build if no source file modified (#5433)Loïc Blot2017-03-25
| | | | | | | | | | | | | | | | | | | | * [BUILD] Add clang format + build skipping * Add clang-format tool to check codestyle. Warning: it check the whole modified file, not the diff part, it's why it's lazy. Please also look if rules are perfect, i take the Linux codestyle from LLVM site Fix issue #5415 * Skip building project if no file is modified * Fix a wrong brace to trigger LINT * Make lint step outside of unix build scope * Add AccessModifierOffset: -8 * Typo fix & needs compile fix * Fix header priorities
* CI: Add memleak checking using valgrind (#5350)Loïc Blot2017-03-06
| | | Add a new step to check memleaks on our current unit tests suite
* Travis: Build server too for UNIXLoïc Blot2017-01-04
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* Buildbot: Update Gettext version (#4971)sfan52016-12-29
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* Buildbot: Update LuaJIT versionsfan52016-12-08
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* Travis: Only trigger a compile, when C/C++ related files were touched (#4284)Tim2016-10-15
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* Fix macosx build by disabling postgresql upgradeLoic Blot2016-10-06
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* Travis: build matrix improvements + CPP11 buildLoic Blot2016-10-06
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* Update library versions in buildbotsfan52016-09-21
| | | | | | | | The libraries updated in this commit were built with a set of scripts: https://gist.github.com/sfan5/780c24313c164d34634e18677683b9a3 Building new library versions or just using a different MinGW version is now way easier. This means Windows builds no longer need to use ancient library versions just because nobody knows how to build them.
* buildbot: retrieve short commit hash properlyFernando Carmona Varo2016-07-29
| | | | Instead of trying to manually parse the output of 'git show' which can be different across different git configurations, properly use the 'git rev-parse' command that is intended for this purpose.
* Implement a PostgreSQL backendLoic Blot2016-05-22
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* Upgrade Android build to Gradle build systemShadowNinja2016-04-28
| | | | | | The old Ant build system has been deprecated for a while and new development is focused on Gradle. I also removed a hardcoded string that lint caught and moved the patch files to a subdirectory. I left the JNI files in the root directory.
* Tweak travis scriptShadowNinja2016-03-19
| | | | Exit if cd fails and don't insert '\' in string.
* Implement OSX Travis buildsPavel Puchkin2016-02-04
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* Update URLs for buildbot & travissfan52015-12-26
| | | | The freehoster these files were hosted on is shutting down soon-ish, they're now hosted on my VPS.
* Make travis work againest312015-12-05
| | | | | | | | Now we do sudo apt-get update to download package sources. This fixes travis build with the new GCE based infrastructure. Closes #3427. Closes #3426.