| Commit message (Collapse) | Author | Age |
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* Add translator comments for "special" strings
* Add translator comments for some "tricky" strings
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Ubuntu 14.04 -> 18.04
clang-format, clang-tidy 7 -> 8
clang 3.6 -> 3.9
clang 7 -> 9
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PR created under the employment of EvidenceBKidscode
* Variables to set git repositories urls (allows to build from another repo)
* Variables to set git branch to build from (allows to build from non-master branch)
* Variables to change built name
* Make -j uses the proper number of processors (autodetect)
* Changed toolchain from win32 to adpat it to non-debian distros
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This change permits to use up-to-date compilers, clang-tidy and
clang-format
It also refactor the tidy/format step to drop the binary selection from
scripts and perform it directly in travis
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(#8288)"
This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
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Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd
"[CSM] Add functions to create particles and particlespawners."
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The code 'if [ -z ${something} ]; then ... fi' means "if
${something} is an empty string, yell at the command line
about 'binary operator expected' and ignore the body of the
if statement, if ${something} is not an empty string,
the condition is false so ignore the body of the if
statement" which clearly isn't what the author wanted. Fix
it by adding a few quotes around the offending ${something}.
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Update Android.mk
Remove 'src/client' from include_directories
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client_lua_api.md -> client_lua_api.txt
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* Promote performance-type-promotion-in-math-fn as a coding error
* Promote performance-faster-string-find too (which is not problematic currently)
* Same for performance-implicit-cast-in-loop
* Fix remaining tidy points
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* Add IrrLicht type aliases
* Add hash for IrrLicht vector
* Add object map
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* Implement new travis clang-tidy build step
* This step enable some rules and enforce one rule as error
* This permits to have some C++ quality rules based on clang & clang contributor guidelines
* Fix clang-tidy reported problems on push_back -> emplace_back
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* Drop EventManager from GameDef & do some client cleanups
* EventManager is only used by Client. Don't expose it on Server & GameDef for nothing
* Drop Client::event() in favor of direct calls to getEventManager
* Cleanup some event put from new + put to put(new)
* MtEvent: add Type(u8) enum
* This will enhance event performance & ensure stricter type
* Drop MtEvent::checkIs (unused)
* clang-tidy reported fixes
* Code style
* Move event_manager.h to the client directory as it's only used by client
Add EventManager unittests + switch to unordered_map as order is not important here
Drop a unused function
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* Cleanup sound manager client
* Use some const refs
* Use auto on iterators
* Drop unused parameters
* Move sound_openal.* to client folder
* Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly
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* [CSM] Add basic HUD manipulation.
Workaround for on_connect not working right now.
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* Add a build step to test non freetype builds
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Other changes:
* Add GameUI clarification comment
* Move force_fog_off & disable_camera_update flags from GameUI to Game, it's not UI related
* Properly init GameUI::Flags
* Move toggleChat toggleHud & toggleProfiler to GameUI
* Add gameui.cpp to LINT whitelist
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This still leaves plenty of data undecoded, but just having the packet
types all covered 100% for 0.4.16 will make looking at traces a lot
simpler than seeing half the packets show up as unknown.
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Removes references to MT version in intro section.
Update bump_version.sh to no longer manage version information.
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* Move files around
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* Iitial Haiku support
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* Update clang from 4.0 to 5.0
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