Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Node definition manager refactor (#7016) | Dániel Juhász | 2018-02-10 |
* | Make hud_get return aligment, offset and size. (#7006) | lisacvuk | 2018-02-04 |
* | [CSM] Add basic HUD manipulation. (#6067) | red-001 | 2018-01-20 |
* | Connected Nodeboxes: Add `disconnected` boxes | Thomas--S | 2018-01-03 |
* | Zoom: Set zoom FOV per-player using a player object property | paramat | 2017-12-04 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | Player eye height: Make this a settable player object property | paramat | 2017-11-06 |
* | Improvements/fixes for noise parameter input in advanced settings | Muhammad Rifqi Priyo Susanto | 2017-10-23 |
* | Real global textures (#6105) | Vitaliy | 2017-10-15 |
* | Add static_save property to luaentites to not save them statically. (#5112) | orwell96 | 2017-09-28 |
* | Customizeable max breath for players (#6411) | SmallJoker | 2017-09-15 |
* | Object properties: Add 'glow', disables light's effect if negative | Rob Blanckaert | 2017-09-14 |
* | Implement client node dig prediction | Auke Kok | 2017-09-11 |
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