Commit message (Collapse) | Author | Age | |
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* | Exposing the zoom key to Lua API (#9903) | Lars Müller | 2020-06-13 |
| | | | Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com> | ||
* | Server pushing media at runtime (#9961) | sfan5 | 2020-06-13 |
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* | LuaItemStack: Add __tostring metamethod (#8785) | Paul Ouellette | 2020-06-09 |
| | | | | | * LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject | ||
* | Add HTTP API to main menu (#9998) | rubenwardy | 2020-06-06 |
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* | Implement spawning particles with node texture appearance | sfan5 | 2020-05-23 |
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* | Modernize include guards and add missing ones (#9898) | Awkor | 2020-05-23 |
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* | Check for valid base64 before decoding (#9904) | Lejo1 | 2020-05-22 |
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* | Cleanup of particle & particlespawner structures and code (#9893) | sfan5 | 2020-05-22 |
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* | Allow more than 255 biomes, document new maximum (#9855) | Paramat | 2020-05-20 |
| | | | | Change biomemap data type from u8 to u16. New technical (not practical) maximum is 65535 biomes. | ||
* | Rework functionality of leveled nodes (#9852) | Wuzzy | 2020-05-19 |
| | | | | Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> | ||
* | Add core.open_url() to main menu API (#8592) | rubenwardy | 2020-05-17 |
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* | CSM: Bugfixes to camera:get_pos() and camera:get_fov() | sfan5 | 2020-05-14 |
| | | | closes #9857 | ||
* | Server class code cleanups (#9769) | Loïc Blot | 2020-05-07 |
| | | | | | | | | | | | | | | | | | | | * Server::overrideDayNightRatio doesn't require to return bool There is no sense to sending null player, the caller should send a valid object * Server::init: make private & cleanup This function is always called before start() and loads some variables which can be loaded in constructor directly. Make it private and call it directly in start * Split Server inventory responsibility to a dedicated object This splits permit to found various historical issues: * duplicate lookups on player connection * sending inventory to non related player when a player connects * non friendly lookups on detached inventories ownership This reduce the detached inventory complexity and also increased the lookup performance in a quite interesting way for servers with thousands of inventories. | ||
* | Fix remaining issues with mapgen scriptapi | sfan5 | 2020-05-05 |
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* | Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy | sfan5 | 2020-05-05 |
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* | Sky API: Rename *_tint to fog_*_tint for consistency | SmallJoker | 2020-05-05 |
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* | Auto delete MetaData when = 0 (#8770) | Lejo | 2020-05-02 |
| | | | | * Auto delete MetaData when = 0 | ||
* | set_fov: Add support for time-based transitions (#9705) | ANAND | 2020-05-02 |
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* | Allow connection info to be missing from minetest.get_player_information() ↵ | sfan5 | 2020-05-01 |
| | | | | | | (#9739) fixes #9352 This reverts commit 23c907befea02005e2c0c87fca0131b60aace18a. | ||
* | Give the online lua mainmenu also the client_list and mods (#8691) | Lejo | 2020-05-01 |
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* | Forbid object:attach(obj, ...) (#9762) | Loïc Blot | 2020-04-27 |
| | | | Fixes #9761 | ||
* | Script: Enforce type checks if not nil (#9748) | SmallJoker | 2020-04-27 |
| | | | | * Script: Enforce type checks if not nil | ||
* | script: Put getGuiEngine() inside a client-only #ifdef | sfan5 | 2020-04-27 |
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* | script: Fix add_entity returning unusable ref if object deleted in on_activate | sfan5 | 2020-04-27 |
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* | Add server side translations capability (#9733) | EvidenceB Kidscode | 2020-04-25 |
| | | | | * Add server side translations capability | ||
* | Fix configuration caching in log_deprecated (#9697) | HybridDog | 2020-04-22 |
| | | | | | | * Fix configuration caching in log_deprecated The configured variable was never set to true. I've set the variables to thread_local because the configuration should be reloaded after reentering the world from mainmenu. | ||
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