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name: macos

# build on c/cpp changes or workflow changes
on:
  push:
    paths:
      - 'lib/**.[ch]'
      - 'lib/**.cpp'
      - 'src/**.[ch]'
      - 'src/**.cpp'
      - '**/CMakeLists.txt'
      - 'cmake/Modules/**'
      - '.github/workflows/macos.yml'
  pull_request:
    paths:
      - 'lib/**.[ch]'
      - 'lib/**.cpp'
      - 'src/**.[ch]'
      - 'src/**.cpp'
      - '**/CMakeLists.txt'
      - 'cmake/Modules/**'
      - '.github/workflows/macos.yml'

env:
  MINETEST_GAME_REPO: https://github.com/minetest/minetest_game.git
  MINETEST_GAME_BRANCH: master
  MINETEST_GAME_NAME: minetest_game

jobs:
  build:
    runs-on: macos-11
    steps:
      - uses: actions/checkout@v3
      - name: Install deps
        run: |
          source ./util/ci/common.sh
          install_macos_deps

      - name: Build
        run: |
          git clone -b $MINETEST_GAME_BRANCH $MINETEST_GAME_REPO games/$MINETEST_GAME_NAME
          git clone https://github.com/minetest/irrlicht lib/irrlichtmt --depth 1 -b $(cat misc/irrlichtmt_tag.txt)
          mkdir build
          cd build
          cmake .. \
            -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14 \
            -DCMAKE_FIND_FRAMEWORK=LAST \
            -DCMAKE_INSTALL_PREFIX=../build/macos/ \
            -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE
          make -j2
          make install

      - name: Test
        run: |
          ./build/macos/minetest.app/Contents/MacOS/minetest --run-unittests

      # Zipping the built .app preserves permissions on the contained files,
      #   which the GitHub artifact pipeline would otherwise strip away.
      - name: CPack
        run: |
          cd build
          cpack -G ZIP -B macos

      - uses: actions/upload-artifact@v3
        with:
          name: minetest-macos
          path: ./build/macos/*.zip